Files
intel-graphics-compiler/skuwa/ijsl_hw_wa.c
Aleksander Mielczarek 7e43ae97a4 Reverted Workarounds
Reverted Workarounds
2023-03-24 09:50:42 +01:00

41 lines
1.1 KiB
C

/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2022 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
// This is an auto-generated file. Please do not edit!
// If changes are needed here please reach out to the codeowners, thanks.
#include "wa_def.h"
#define JSL_REV_ID_A0 SI_REV_ID(0,0)
#define JSL_REV_ID_A1 SI_REV_ID(0,0)
#define JSL_REV_ID_B0 SI_REV_ID(3,3)
#define JSL_REV_ID_C0 SI_REV_ID(6,6)
void InitJslHwWaTable(PWA_TABLE pWaTable, PSKU_FEATURE_TABLE pSkuTable, PWA_INIT_PARAM pWaParam)
{
int iStepId_JSL = (int)pWaParam->usRevId;
SI_WA_ENABLE(
Wa_220856683,
"No Link provided",
"No HWSightingLink provided",
PLATFORM_ALL,
SI_WA_BETWEEN(iStepId_JSL, JSL_REV_ID_A0, FUTURE_PROJECT));
SI_WA_ENABLE(
Wa_1805992985,
"No Link provided",
"No Link provided",
PLATFORM_ALL,
SI_WA_BETWEEN(iStepId_JSL, JSL_REV_ID_A0, FUTURE_PROJECT));
}