Files
intel-graphics-compiler/IGC/Compiler/CISACodeGen/ComputeShaderBase.hpp
Milczek, Szymon 9ae78bef34 Apply rule-of-three
Applies rule-of-three by removing missing copy ctors.
2025-08-20 11:36:17 +02:00

33 lines
1.0 KiB
C++

/*========================== begin_copyright_notice ============================
Copyright (C) 2019-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#pragma once
#include "Compiler/CISACodeGen/ShaderCodeGen.hpp"
#include "common/LLVMWarningsPush.hpp"
#include <optional>
#include "common/LLVMWarningsPop.hpp"
namespace IGC {
class CComputeShaderBase : public CShader {
public:
CComputeShaderBase(llvm::Function *pFunc, CShaderProgram *pProgram, GenericShaderState &GState);
virtual ~CComputeShaderBase();
CComputeShaderBase(const CComputeShaderBase &) = delete;
CComputeShaderBase &operator=(const CComputeShaderBase &) = delete;
protected:
// Determines if HW can handle auto generating local IDs with this
// order
static std::optional<CS_WALK_ORDER> checkLegalWalkOrder(const std::array<uint32_t, 3> &Dims,
const WorkGroupWalkOrderMD &WO);
};
} // namespace IGC