mirror of
https://github.com/intel/intel-graphics-compiler.git
synced 2025-10-30 08:18:26 +08:00
When choosing between 2 nodes with same SU number, allow breaking tie based on subtree selection heuristic. Pick a node if it's direct predecessor of last scheduled node. This allows us to retire the busy GRF faster and reduce register pressure quickly. Currently this feature is disabled and must be enabled by setting a bit in pre-sched ctrl.