#! /usr/bin/env bash ## vim:set ts=4 sw=4 et: set -e; set -o pipefail argv0=$0; argv0abs="$(readlink -fn "$argv0")"; argv0dir="$(dirname "$argv0abs")" # run an interactive shell in the image # using a rootless Podman container image=upx-cross-compile-20221212-v1 flags=( -ti --read-only --rm ) flags+=( --cap-drop=all ) # drop all capabilities flags+=( --network=none ) # no network needed flags+=( -e TERM="$TERM" ) # pass $TERM if [[ 1 == 1 ]]; then # run as user upx 2000:2000 flags+=( --user 2000 ) # map container users 0..999 to subuid-users 1..1000, and map container user 2000 to current host user flags+=( --uidmap=0:1:1000 --uidmap=2000:0:1 ) # map container groups 0..999 to subgid-groups 1..1000, and map container group 2000 to current host group flags+=( --gidmap=0:1:1000 --gidmap=2000:0:1 ) # NOTE: we mount the upx top-level directory read-write under /home/upx/src/upx # INFO: SELinux users *may* have to add ":z" to the volume mount flags; check the docs! flags+=( -v "${argv0dir}/../..:/home/upx/src/upx" ) flags+=( -w /home/upx/src/upx ) # set working directory else # run as user root 0:0 # ONLY FOR DEBUGGING THE IMAGE # map container user/group 0 to current host user/group flags+=( --user 0 ) fi podman run "${flags[@]}" "$image" bash -l # now we can cross-compile UPX for Windows: # cd /home/upx/src/upx # rm -rf ./build/extra/cross-mingw64/release # make build/extra/cross-mingw64/release # lots of other cross-compilers are installed: # - see "ls /usr/bin/*g++*" # - see misc/cross-compile-upx-with-podman/build-all-inside-container.sh