![]() Release 0.2.12 steam-deck: Add a deadzone for the sticks meson: Fix build with pre-1.83.2 GIR Post-release version bump to 0.2.12 Release 0.2.11 ci: Build flatpak bundles and make releases from that Release 0.2.10 ci: Switch to F42 meson: Specify --doc-format for gir event-mapping: Fix half-range abs to button mapping evdev-mapping: Fix half-range mapping contributing: Add a no-LLM statement readme: Add CoC hacking: Rename to CONTRIBUTING.md device: Remove leftover code Use non-gprefixed types where possible Actually use config.h event: Simplify enum definition doc: Change Since versions ci: Refresh pages after CI passes on main version: Add runtime version checking too version: Deprecate the old version symbols; add ones with the correct namespace doc: Port to gi-docgen Change Since versions to 0.2.10 evdev-backend: Ignore DualSense motion sensor and touchpad event-mapping: Make hat to buttons mapping always emit button release monitor: Avoid criticals when reloading mappings if hid devices are present steam-deck-driver: Fix has_input() for qam and paddles hid-backend: Bail if we failed to even open the device mapping: Fix paddles for real this time mapping: Fix keycodes for paddles Introduce HID backend and Steam Deck HID driver build: Depend on hidapi Add ManetteDeviceType and manette_device_get_device_type() device: Add supports_mapping() Introduce groundwork for multiple device types and backends Post-release bump to version 0.2.10 Signed-off-by: Daniel Golle <daniel@makrotopia.org> Sat Apr 26 04:42:37 2025 +0100 |
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