Fix spelling nits
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@ -118,7 +118,7 @@ typedef struct cs_opt_mem {
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// Runtime option for the disassembled engine
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typedef enum cs_opt_type {
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CS_OPT_SYNTAX = 1, // Asssembly output syntax
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CS_OPT_SYNTAX = 1, // Assembly output syntax
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CS_OPT_DETAIL, // Break down instruction structure into details
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CS_OPT_MODE, // Change engine's mode at run-time
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CS_OPT_MEM, // User-defined dynamic memory related functions
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@ -408,7 +408,7 @@ const char *cs_strerror(cs_err code);
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/*
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Disassemble binary code, given the code buffer, size, address and number
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of instructions to be decoded.
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This API dynamicly allocate memory to contain disassembled instruction.
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This API dynamically allocate memory to contain disassembled instruction.
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Resulted instructions will be put into @*insn
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NOTE 1: this API will automatically determine memory needed to contain
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@ -421,7 +421,7 @@ const char *cs_strerror(cs_err code);
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cs_disasm(). The reason is that with cs_disasm(), based on limited available
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memory, we have to calculate in advance how many instructions to be disassembled,
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which complicates things. This is especially troublesome for the case @count=0,
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when cs_disasm() runs uncontrolly (until either end of input buffer, or
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when cs_disasm() runs uncontrollably (until either end of input buffer, or
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when it encounters an invalid instruction).
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@handle: handle returned by cs_open()
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@ -431,9 +431,9 @@ const char *cs_strerror(cs_err code);
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@insn: array of instructions filled in by this API.
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NOTE: @insn will be allocated by this function, and should be freed
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with cs_free() API.
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@count: number of instrutions to be disassembled, or 0 to get all of them
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@count: number of instructions to be disassembled, or 0 to get all of them
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@return: the number of succesfully disassembled instructions,
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@return: the number of successfully disassembled instructions,
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or 0 if this function failed to disassemble the given code
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On failure, call cs_errno() for error code.
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@ -486,7 +486,7 @@ cs_insn *cs_malloc(csh handle);
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See tests/test_iter.c for sample code demonstrating this API.
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NOTE 1: this API will update @code, @size & @address to point to the next
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instruction in the input buffer. Therefore, it is covenient to use
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instruction in the input buffer. Therefore, it is convenient to use
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cs_disasm_iter() inside a loop to quickly iterate all the instructions.
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While decoding one instruction at a time can also be achieved with
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cs_disasm(count=1), some benchmarks shown that cs_disasm_iter() can be 30%
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@ -500,7 +500,7 @@ cs_insn *cs_malloc(csh handle);
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The reason is that with cs_disasm(), based on limited available memory,
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we have to calculate in advance how many instructions to be disassembled,
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which complicates things. This is especially troublesome for the case
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@count=0, when cs_disasm() runs uncontrolly (until either end of input
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@count=0, when cs_disasm() runs uncontrollably (until either end of input
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buffer, or when it encounters an invalid instruction).
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@handle: handle returned by cs_open()
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@ -520,7 +520,7 @@ bool cs_disasm_iter(csh handle,
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uint64_t *address, cs_insn *insn);
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/*
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Return friendly name of regiser in a string.
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Return friendly name of register in a string.
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Find the instruction id from header file of corresponding architecture (arm.h for ARM,
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x86.h for X86, ...)
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