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			Update the CLANGPDB toolchain configuration to use MSVC ABI targets and retain frame pointers in generated code. This improves compatibility with the Microsoft Debug Interface Access (DIA) SDK and improves debuggability with any debugger that uses the Microsoft PDB parser, for example the Visual Studio debugger or windbg. Without these changes, code generated by the Clang compiler will have a mix of calling conventions. With the current configuration, any function declared with EFIAPI will use the Microsoft x64 calling convention. However, the default calling convention will be the SysV x64 calling convention. This mixing of calling conventions prevents debuggers from decoding the call stack. With these changes, only the Microsoft x64 calling convention will be used. These modifications enable debuggers to properly parse and display call stacks on binaries built with the CLANGPDB toolchain. The changes include: - Switch from GNU ABI target (*-unknown-windowsl-gnu) to MSVC ABI targets (*-pc-windows-msvc) for both IA32 and X64 architectures. - Remove -fseh-exceptions as not supported. - Add -fno-omit-frame-pointer as required for call stack. - Undefine the _MSC_VER macro, and define the __GNUC__ macro, so that pre-processor conditionals will continue to function as expected. Co-authored-by: Muhammad Mustafa <muhammad.mustafa@intel.com> Signed-off-by: Nate DeSimone <nathaniel.l.desimone@intel.com>
:: Note: New build instructions are available. It is recommended to start with the new instructions if learning how to build edk2 and/or BaseTools for the first time. This page is retained for reference. New instructions: `Build Instructions`_ .. _`Build Instructions`: https://github.com/tianocore/tianocore.github.io/wiki/Build-Instructions This directory contains the EDK II build tools and template files. Templates are located in the Conf directory, while the tools executables for Microsoft Windows Operating Systems are located in the Bin\\Win32 directory, other directory contains tools source. Build step to generate the binary tools --------------------------------------- Windows/Visual Studio Notes =========================== To build the BaseTools, you should run the standard vsvars32.bat script from your preferred Visual Studio installation or you can run get_vsvars.bat to use latest automatically detected version. In addition to this, you should set the following environment variables:: * EDK_TOOLS_PATH - Path to the BaseTools sub directory under the edk2 tree * BASE_TOOLS_PATH - The directory where the BaseTools source is located. (It is the same directory where this README.rst is located.) After this, you can run the toolsetup.bat file, which is in the same directory as this file. It should setup the remainder of the environment, and build the tools if necessary. Unix-like operating systems =========================== To build on Unix-like operating systems, you only need to type ``make`` in the base directory of the project. Ubuntu Notes ============ On Ubuntu, the following command should install all the necessary build packages to build all the C BaseTools:: sudo apt install build-essential uuid-dev