#include "asm/io.h" #include "video_subr.h" #include "string.h" #include "vga.h" /* * $Id$ * $Source$ * * from the Linux kernel code base. * orig by Ben Pfaff and Petr Vandrovec. * * modified by * Steve M. Gehlbach * * NOTE: to change the horiz and vertical pixels, * change the xres,yres,xres_virt,yres_virt setting * in the screeninfo structure below. You may also need * to change the border settings as well. * * Convert the screeninfo structure to data for * writing to the vga registers * */ // prototypes static int vga_decode_var(const struct screeninfo *var, struct vga_par *par); static int vga_set_regs(const struct vga_par *par); extern const u8 VgaLookupTable[]; u8 read_seq_b(u16 addr) { outb(addr,SEQ_I); return inb(SEQ_D); } u8 read_gra_b(u16 addr) { outb(addr,GRA_I); return inb(GRA_D); } u8 read_crtc_b(u16 addr) { outb(addr,CRT_IC); return inb(CRT_DC); } u8 read_att_b(u16 addr) { inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); return inb(ATT_R); } /* From: The Frame Buffer Device by Geert Uytterhoeven in the linux kernel docs. The following picture summarizes all timings. The horizontal retrace time is the sum of the left margin, the right margin and the hsync length, while the vertical retrace time is the sum of the upper margin, the lower margin and the vsync length. +----------+---------------------------------------------+----------+-------+ | | ^ | | | | | |upper_margin | | | | | | | | | +----------###############################################----------+-------+ | # ^ # | | | # | # | | | # | # | | | # | # | | | left # | # right | hsync | | margin # | xres # margin | len | |<-------->#<---------------+--------------------------->#<-------->|<----->| | # | # | | | # | # | | | # | # | | | # |yres # | | | # | # | | | # | # | | | # | # | | | # | # | | | # | # | | | # | # | | | # | # | | | # | # | | | # | # | | +----------###############################################----------+-------+ | | ^ | | | | | |lower_margin | | | | | | | | | +----------+---------------------------------------------+----------+-------+ | | ^ | | | | | |vsync_len | | | | | | | | | +----------+---------------------------------------------+----------+-------+ All horizontal timings are in number of dotclocks (in picoseconds, 1E-12 s), and vertical timings in number of scanlines. The vga uses the following fields: - pixclock: pixel clock in ps (pico seconds) - xres,yres,xres_v,yres_v - left_margin: time from sync to picture - right_margin: time from picture to sync - upper_margin: time from sync to picture - lower_margin: time from picture to sync - hsync_len: length of horizontal sync - vsync_len: length of vertical sync */ /* our display parameters per the above */ static const struct screeninfo vga_settings = { 640,400,640,400,/* xres,yres,xres_virt,yres_virt */ 0,0, /* xoffset,yoffset */ 4, /* bits_per_pixel NOT USED*/ 0, /* greyscale ? */ {0,0,0}, /* R */ {0,0,0}, /* G */ {0,0,0}, /* B */ {0,0,0}, /* transparency */ 0, /* standard pixel format */ 0, // activate now -1,-1, // height and width in mm 0, // accel flags 39721, // pixclock: 79442 -> 12.587 Mhz (NOT USED) // 70616 -> 14.161 // 39721 -> 25.175 // 35308 -> 28.322 48, 16, 39, 8, // margins left,right,upper,lower 96, // hsync length 2, // vsync length 0, // sync polarity 0, // non interlaced, single mode {0,0,0,0,0,0} // compatibility }; // ALPHA-MODE // Hard coded to BIOS VGA mode 3 (alpha color text) // screen size settable in screeninfo structure static int vga_decode_var(const struct screeninfo *var, struct vga_par *par) { u8 VgaAttributeTable[16] = { 0x000, 0x001, 0x002, 0x003, 0x004, 0x005, 0x014, 0x007, 0x038, 0x039, 0x03A, 0x03B, 0x03C, 0x03D, 0x03E, 0x03F}; u32 xres, right, hslen, left, xtotal; u32 yres, lower, vslen, upper, ytotal; u32 vxres, xoffset, vyres, yoffset; u32 pos; u8 r7, rMode; int i; xres = (var->xres + 7) & ~7; vxres = (var->xres_virtual + 0xF) & ~0xF; xoffset = (var->xoffset + 7) & ~7; left = (var->left_margin + 7) & ~7; right = (var->right_margin + 7) & ~7; hslen = (var->hsync_len + 7) & ~7; if (vxres < xres) vxres = xres; if (xres + xoffset > vxres) xoffset = vxres - xres; xres >>= 3; right >>= 3; hslen >>= 3; left >>= 3; vxres >>= 3; xtotal = xres + right + hslen + left; if (xtotal >= 256) return VERROR; //xtotal too big if (hslen > 32) return VERROR; //hslen too big if (right + hslen + left > 64) return VERROR; //hblank too big par->crtc[CRTC_H_TOTAL] = xtotal - 5; par->crtc[CRTC_H_BLANK_START] = xres - 1; par->crtc[CRTC_H_DISP] = xres - 1; pos = xres + right; par->crtc[CRTC_H_SYNC_START] = pos; pos += hslen; par->crtc[CRTC_H_SYNC_END] = (pos & 0x1F) | 0x20 ; //<--- stpc text mode p178 pos += left - 2; /* blank_end + 2 <= total + 5 */ par->crtc[CRTC_H_BLANK_END] = (pos & 0x1F) | 0x80; if (pos & 0x20) par->crtc[CRTC_H_SYNC_END] |= 0x80; yres = var->yres; lower = var->lower_margin; vslen = var->vsync_len; upper = var->upper_margin; vyres = var->yres_virtual; yoffset = var->yoffset; if (yres > vyres) vyres = yres; if (vxres * vyres > 65536) { vyres = 65536 / vxres; if (vyres < yres) return VERROR; // out of memory } if (yoffset + yres > vyres) yoffset = vyres - yres; if (var->vmode & VMODE_DOUBLE) { yres <<= 1; lower <<= 1; vslen <<= 1; upper <<= 1; } ytotal = yres + lower + vslen + upper; if (ytotal > 1024) { ytotal >>= 1; yres >>= 1; lower >>= 1; vslen >>= 1; upper >>= 1; rMode = 0x04; } else rMode = 0x00; if (ytotal > 1024) return VERROR; //ytotal too big if (vslen > 16) return VERROR; //vslen too big par->crtc[CRTC_V_TOTAL] = ytotal - 2; r7 = 0x10; /* disable linecompare */ if (ytotal & 0x100) r7 |= 0x01; if (ytotal & 0x200) r7 |= 0x20; par->crtc[CRTC_PRESET_ROW] = 0; // GMODE <--> ALPHA-MODE // default using alpha mode so we need to set char rows= CHAR_HEIGHT-1 par->crtc[CRTC_MAX_SCAN] = 0x40 | (CHAR_HEIGHT-1); /* 16 scanlines, linecmp max*/ if (var->vmode & VMODE_DOUBLE) par->crtc[CRTC_MAX_SCAN] |= 0x80; par->crtc[CRTC_CURSOR_START] = 0x00; // curs enabled, start line = 0 par->crtc[CRTC_CURSOR_END] = CHAR_HEIGHT-1; // end line = 12 pos = yoffset * vxres + (xoffset >> 3); par->crtc[CRTC_START_HI] = pos >> 8; par->crtc[CRTC_START_LO] = pos & 0xFF; par->crtc[CRTC_CURSOR_HI] = 0x00; par->crtc[CRTC_CURSOR_LO] = 0x00; pos = yres - 1; par->crtc[CRTC_V_DISP_END] = pos & 0xFF; par->crtc[CRTC_V_BLANK_START] = pos & 0xFF; if (pos & 0x100) r7 |= 0x0A; /* 0x02 -> DISP_END, 0x08 -> BLANK_START */ if (pos & 0x200) { r7 |= 0x40; /* 0x40 -> DISP_END */ par->crtc[CRTC_MAX_SCAN] |= 0x20; /* BLANK_START */ } pos += lower; par->crtc[CRTC_V_SYNC_START] = pos & 0xFF; if (pos & 0x100) r7 |= 0x04; if (pos & 0x200) r7 |= 0x80; pos += vslen; par->crtc[CRTC_V_SYNC_END] = (pos & 0x0F) & ~0x10; /* disabled reg write prot, IRQ */ pos += upper - 1; /* blank_end + 1 <= ytotal + 2 */ par->crtc[CRTC_V_BLANK_END] = pos & 0xFF; /* 0x7F for original VGA, but some SVGA chips requires all 8 bits to set */ if (vxres >= 512) return VERROR; //vxres too long par->crtc[CRTC_OFFSET] = vxres >> 1; // put the underline off of the character, necessary in alpha color mode par->crtc[CRTC_UNDERLINE] = 0x1f; par->crtc[CRTC_MODE] = rMode | 0xA3; // word mode par->crtc[CRTC_LINE_COMPARE] = 0xFF; par->crtc[CRTC_OVERFLOW] = r7; // not used ?? par->vss = 0x00; /* 3DA */ for (i = 0x00; i < 0x10; i++) { par->atc[i] = VgaAttributeTable[i]; } // GMODE <--> ALPHA-MODE par->atc[ATC_MODE] = 0x0c; // text mode par->atc[ATC_OVERSCAN] = 0x00; // no border par->atc[ATC_PLANE_ENABLE] = 0x0F; par->atc[ATC_PEL] = xoffset & 7; par->atc[ATC_COLOR_PAGE] = 0x00; par->misc = 0x67; /* enable CPU, ports 0x3Dx, positive sync*/ if (var->sync & SYNC_HOR_HIGH_ACT) par->misc &= ~0x40; if (var->sync & SYNC_VERT_HIGH_ACT) par->misc &= ~0x80; par->seq[SEQ_CLOCK_MODE] = 0x01; //8-bit char; 0x01=alpha mode par->seq[SEQ_PLANE_WRITE] = 0x03; // just char/attr plane par->seq[SEQ_CHARACTER_MAP] = 0x00; par->seq[SEQ_MEMORY_MODE] = 0x02; // A/G bit not used in stpc; O/E on, C4 off par->gdc[GDC_SR_VALUE] = 0x00; // bits set in the SR_EN regs will enable set/reset action // based on the bit settings in the SR_VAL register par->gdc[GDC_SR_ENABLE] = 0x00; par->gdc[GDC_COMPARE_VALUE] = 0x00; par->gdc[GDC_DATA_ROTATE] = 0x00; par->gdc[GDC_PLANE_READ] = 0; par->gdc[GDC_MODE] = 0x10; //Okay // GMODE <--> ALPHA-MMODE par->gdc[GDC_MISC] = 0x0e; // b0=0 ->alpha mode; memory at 0xb8000 par->gdc[GDC_COMPARE_MASK] = 0x00; par->gdc[GDC_BIT_MASK] = 0xFF; return 0; } /* * From the Linux kernel. * orig by Ben Pfaff and Petr Vandrovec. * see the note in the vga.h for attribution. * * modified by * Steve M. Gehlbach * for the linuxbios project * * Write the data in the vga parameter structure * to the vga registers, along with other default * settings. * */ static int vga_set_regs(const struct vga_par *par) { int i; /* update misc output register */ outb(par->misc, MIS_W); /* synchronous reset on */ outb(0x00, SEQ_I); outb(0x00, SEQ_D); /* write sequencer registers */ outb(1, SEQ_I); outb(par->seq[1] | 0x20, SEQ_D); // blank display for (i = 2; i < SEQ_C; i++) { outb(i, SEQ_I); outb(par->seq[i], SEQ_D); } /* synchronous reset off */ outb(0x00, SEQ_I); outb(0x03, SEQ_D); /* deprotect CRT registers 0-7 */ outb(0x11, CRT_IC); outb(par->crtc[0x11], CRT_DC); /* write CRT registers */ for (i = 0; i < CRTC_C; i++) { outb(i, CRT_IC); outb(par->crtc[i], CRT_DC); } /* write graphics controller registers */ for (i = 0; i < GRA_C; i++) { outb(i, GRA_I); outb(par->gdc[i], GRA_D); } /* write attribute controller registers */ for (i = 0; i < ATT_C; i++) { inb(IS1_RC); /* reset flip-flop */ inb(0x80); //delay outb(i, ATT_IW); inb(0x80); //delay outb(par->atc[i], ATT_IW); inb(0x80); //delay } // initialize the color table outb(0, PEL_IW); i = 0; // length is a magic number right now while ( i < (0x3f*3 + 3) ) { outb(VgaLookupTable[i++], PEL_D); outb(VgaLookupTable[i++], PEL_D); outb(VgaLookupTable[i++], PEL_D); } outb(0x0ff, PEL_MSK); // palette mask // very important // turn on video, disable palette access inb(IS1_RC); /* reset flip-flop */ inb(0x80); //delay outb(0x20, ATT_IW); /* Wait for screen to stabilize. */ //for(i=0;i<1000;i++) { inb(0x80); } outb(0x01, SEQ_I); // unblank display outb(par->seq[1], SEQ_D); // turn on display, disable access to attr palette inb(IS1_RC); outb(0x20, ATT_IW); return 0; } void vga_load_regs(void) { struct vga_par par; vga_decode_var(&vga_settings, &par); vga_set_regs(&par); }