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	32cad1ffb8
	
	
	
		
			
			Headers in include/sysemu/ are not only related to system *emulation*, they are also used by virtualization. Rename as system/ which is clearer. Files renamed manually then mechanical change using sed tool. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Tested-by: Lei Yang <leiyang@redhat.com> Message-Id: <20241203172445.28576-1-philmd@linaro.org>
		
			
				
	
	
		
			85 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "qemu/osdep.h"
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| #include "system/replay.h"
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| #include "block/aio.h"
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| 
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| bool replay_events_enabled(void)
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| {
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|     return false;
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| }
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| 
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| int64_t replay_save_clock(ReplayClockKind kind,
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|                           int64_t clock, int64_t raw_icount)
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| {
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|     abort();
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|     return 0;
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| }
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| 
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| int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount)
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| {
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|     abort();
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|     return 0;
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| }
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| 
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| uint64_t replay_get_current_icount(void)
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| {
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|     return 0;
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| }
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| 
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| void replay_bh_schedule_event(QEMUBH *bh)
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| {
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|     qemu_bh_schedule(bh);
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| }
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| 
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| void replay_bh_schedule_oneshot_event(AioContext *ctx,
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|      QEMUBHFunc *cb, void *opaque)
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| {
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|     aio_bh_schedule_oneshot(ctx, cb, opaque);
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| }
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| 
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| bool replay_checkpoint(ReplayCheckpoint checkpoint)
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| {
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|     return true;
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| }
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| 
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| void replay_mutex_lock(void)
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| {
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| }
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| 
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| void replay_mutex_unlock(void)
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| {
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| }
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| 
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| void replay_register_char_driver(struct Chardev *chr)
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| {
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| }
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| 
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| void replay_chr_be_write(struct Chardev *s, const uint8_t *buf, int len)
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| {
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|     abort();
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| }
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| 
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| void replay_char_write_event_save(int res, int offset)
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| {
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|     abort();
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| }
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| 
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| void replay_char_write_event_load(int *res, int *offset)
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| {
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|     abort();
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| }
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| 
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| int replay_char_read_all_load(uint8_t *buf)
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| {
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|     abort();
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| }
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| 
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| void replay_char_read_all_save_error(int res)
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| {
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|     abort();
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| }
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| 
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| void replay_char_read_all_save_buf(uint8_t *buf, int offset)
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| {
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|     abort();
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| }
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