/*
 * Copyright (C) 2018 Intel Corporation
 *
 * SPDX-License-Identifier: MIT
 *
 */

#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/options.h"
#include "runtime/os_interface/windows/gdi_interface.h"
#include "runtime/os_interface/windows/kmdaf_listener.h"
#include "runtime/gmm_helper/gmm.h"
#include "runtime/gmm_helper/gmm_helper.h"
#include "runtime/gmm_helper/resource_info.h"
#include "runtime/gmm_helper/page_table_mngr.h"
#include "runtime/os_interface/windows/wddm/wddm.h"
#include "runtime/os_interface/hw_info_config.h"
#include "runtime/os_interface/windows/gdi_interface.h"
#include "runtime/os_interface/windows/os_context_win.h"
#include "runtime/os_interface/windows/wddm_allocation.h"
#include "runtime/os_interface/windows/wddm_engine_mapper.h"
#include "runtime/os_interface/windows/registry_reader.h"
#include "runtime/helpers/debug_helpers.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/helpers/wddm_helper.h"
#include "runtime/command_stream/linear_stream.h"
#include "runtime/sku_info/operations/sku_info_receiver.h"
#include "runtime/utilities/stackvec.h"
#include <dxgi.h>
#include "CL/cl.h"

namespace OCLRT {
extern Wddm::CreateDXGIFactoryFcn getCreateDxgiFactory();
extern Wddm::GetSystemInfoFcn getGetSystemInfo();
extern Wddm::VirtualAllocFcn getVirtualAlloc();
extern Wddm::VirtualFreeFcn getVirtualFree();

class WddmMemoryManager;

Wddm::CreateDXGIFactoryFcn Wddm::createDxgiFactory = getCreateDxgiFactory();
Wddm::GetSystemInfoFcn Wddm::getSystemInfo = getGetSystemInfo();
Wddm::VirtualAllocFcn Wddm::virtualAllocFnc = getVirtualAlloc();
Wddm::VirtualFreeFcn Wddm::virtualFreeFnc = getVirtualFree();

Wddm::Wddm() {
    featureTable.reset(new FeatureTable());
    waTable.reset(new WorkaroundTable());
    gtSystemInfo.reset(new GT_SYSTEM_INFO);
    gfxPlatform.reset(new PLATFORM);
    memset(gtSystemInfo.get(), 0, sizeof(*gtSystemInfo));
    memset(gfxPlatform.get(), 0, sizeof(*gfxPlatform));

    registryReader.reset(new RegistryReader("System\\CurrentControlSet\\Control\\GraphicsDrivers\\Scheduler"));
    adapterLuid.HighPart = 0;
    adapterLuid.LowPart = 0;
    kmDafListener = std::unique_ptr<KmDafListener>(new KmDafListener);
    gdi = std::unique_ptr<Gdi>(new Gdi());
}

Wddm::~Wddm() {
    resetPageTableManager(nullptr);
    destroyPagingQueue();
    destroyDevice();
    closeAdapter();
}

bool Wddm::enumAdapters(HardwareInfo &outHardwareInfo) {
    if (!gdi->isInitialized()) {
        return false;
    }
    if (!openAdapter()) {
        return false;
    }
    if (!queryAdapterInfo()) {
        return false;
    }

    auto productFamily = gfxPlatform->eProductFamily;
    if (!hardwareInfoTable[productFamily]) {
        return false;
    }

    outHardwareInfo.pPlatform = new PLATFORM(*gfxPlatform);
    outHardwareInfo.pSkuTable = new FeatureTable(*featureTable);
    outHardwareInfo.pWaTable = new WorkaroundTable(*waTable);
    outHardwareInfo.pSysInfo = new GT_SYSTEM_INFO(*gtSystemInfo);

    outHardwareInfo.capabilityTable = hardwareInfoTable[productFamily]->capabilityTable;
    outHardwareInfo.capabilityTable.maxRenderFrequency = maxRenderFrequency;
    outHardwareInfo.capabilityTable.instrumentationEnabled &= instrumentationEnabled;

    HwInfoConfig *hwConfig = HwInfoConfig::get(productFamily);
    hwConfig->adjustPlatformForProductFamily(&outHardwareInfo);

    return true;
}

bool Wddm::queryAdapterInfo() {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_QUERYADAPTERINFO QueryAdapterInfo = {0};
    ADAPTER_INFO adapterInfo = {0};
    QueryAdapterInfo.hAdapter = adapter;
    QueryAdapterInfo.Type = KMTQAITYPE_UMDRIVERPRIVATE;
    QueryAdapterInfo.pPrivateDriverData = &adapterInfo;
    QueryAdapterInfo.PrivateDriverDataSize = sizeof(ADAPTER_INFO);

    status = gdi->queryAdapterInfo(&QueryAdapterInfo);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    // translate
    if (status == STATUS_SUCCESS) {
        memcpy_s(gtSystemInfo.get(), sizeof(GT_SYSTEM_INFO), &adapterInfo.SystemInfo, sizeof(GT_SYSTEM_INFO));
        memcpy_s(gfxPlatform.get(), sizeof(PLATFORM), &adapterInfo.GfxPlatform, sizeof(PLATFORM));

        SkuInfoReceiver::receiveFtrTableFromAdapterInfo(featureTable.get(), &adapterInfo);
        SkuInfoReceiver::receiveWaTableFromAdapterInfo(waTable.get(), &adapterInfo);

        memcpy_s(&gfxPartition, sizeof(gfxPartition), &adapterInfo.GfxPartition, sizeof(GMM_GFX_PARTITIONING));

        deviceRegistryPath = adapterInfo.DeviceRegistryPath;

        systemSharedMemory = adapterInfo.SystemSharedMemory;
        maxRenderFrequency = adapterInfo.MaxRenderFreq;
        instrumentationEnabled = adapterInfo.Caps.InstrumentationIsEnabled != 0;
    }

    return status == STATUS_SUCCESS;
}

bool Wddm::createPagingQueue() {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_CREATEPAGINGQUEUE CreatePagingQueue = {0};
    CreatePagingQueue.hDevice = device;
    CreatePagingQueue.Priority = D3DDDI_PAGINGQUEUE_PRIORITY_NORMAL;

    status = gdi->createPagingQueue(&CreatePagingQueue);

    if (status == STATUS_SUCCESS) {
        pagingQueue = CreatePagingQueue.hPagingQueue;
        pagingQueueSyncObject = CreatePagingQueue.hSyncObject;
        pagingFenceAddress = reinterpret_cast<UINT64 *>(CreatePagingQueue.FenceValueCPUVirtualAddress);
    }

    return status == STATUS_SUCCESS;
}

bool Wddm::destroyPagingQueue() {
    D3DDDI_DESTROYPAGINGQUEUE DestroyPagingQueue = {0};
    if (pagingQueue) {
        DestroyPagingQueue.hPagingQueue = pagingQueue;

        NTSTATUS status = gdi->destroyPagingQueue(&DestroyPagingQueue);
        DEBUG_BREAK_IF(status != STATUS_SUCCESS);
        pagingQueue = 0;
    }
    return true;
}

bool Wddm::createDevice(PreemptionMode preemptionMode) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_CREATEDEVICE CreateDevice = {{0}};
    if (adapter) {
        CreateDevice.hAdapter = adapter;
        CreateDevice.Flags.LegacyMode = FALSE;
        if (preemptionMode >= PreemptionMode::MidBatch) {
            CreateDevice.Flags.DisableGpuTimeout = readEnablePreemptionRegKey();
        }

        status = gdi->createDevice(&CreateDevice);
        if (status == STATUS_SUCCESS) {
            device = CreateDevice.hDevice;
        }
    }
    return status == STATUS_SUCCESS;
}

bool Wddm::destroyDevice() {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_DESTROYDEVICE DestroyDevice = {0};
    if (device) {
        DestroyDevice.hDevice = device;

        status = gdi->destroyDevice(&DestroyDevice);
        DEBUG_BREAK_IF(status != STATUS_SUCCESS);
        device = 0;
    }
    return true;
}

bool Wddm::closeAdapter() {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_CLOSEADAPTER CloseAdapter = {0};
    CloseAdapter.hAdapter = adapter;
    status = gdi->closeAdapter(&CloseAdapter);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);
    adapter = 0;
    return true;
}

bool Wddm::openAdapter() {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_OPENADAPTERFROMLUID OpenAdapterData = {{0}};
    DXGI_ADAPTER_DESC1 OpenAdapterDesc = {{0}};

    IDXGIFactory1 *pFactory = nullptr;
    IDXGIAdapter1 *pAdapter = nullptr;
    DWORD iDevNum = 0;

    HRESULT hr = Wddm::createDxgiFactory(__uuidof(IDXGIFactory), (void **)(&pFactory));
    if ((hr != S_OK) || (pFactory == nullptr)) {
        return false;
    }

    while (pFactory->EnumAdapters1(iDevNum++, &pAdapter) != DXGI_ERROR_NOT_FOUND) {
        hr = pAdapter->GetDesc1(&OpenAdapterDesc);
        if (hr == S_OK) {
            // Check for adapters that include either "Intel" or "Citrix" (which may
            // be virtualizing one of our adapters) in the description
            if ((wcsstr(OpenAdapterDesc.Description, L"Intel") != 0) ||
                (wcsstr(OpenAdapterDesc.Description, L"Citrix") != 0)) {
                break;
            }
        }
        // Release all the non-Intel adapters
        pAdapter->Release();
        pAdapter = nullptr;
    }

    OpenAdapterData.AdapterLuid = OpenAdapterDesc.AdapterLuid;
    status = gdi->openAdapterFromLuid(&OpenAdapterData);

    if (pAdapter != nullptr) {
        // If an Intel adapter was found, release it here
        pAdapter->Release();
        pAdapter = nullptr;
    }
    if (pFactory != nullptr) {
        pFactory->Release();
        pFactory = nullptr;
    }

    if (status == STATUS_SUCCESS) {
        adapter = OpenAdapterData.hAdapter;
        adapterLuid = OpenAdapterDesc.AdapterLuid;
    }
    return status == STATUS_SUCCESS;
}

bool Wddm::evict(D3DKMT_HANDLE *handleList, uint32_t numOfHandles, uint64_t &sizeToTrim) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DKMT_EVICT Evict = {0};
    Evict.AllocationList = handleList;
    Evict.hDevice = device;
    Evict.NumAllocations = numOfHandles;
    Evict.NumBytesToTrim = 0;

    status = gdi->evict(&Evict);

    sizeToTrim = Evict.NumBytesToTrim;

    kmDafListener->notifyEvict(featureTable->ftrKmdDaf, adapter, device, handleList, numOfHandles, gdi->escape);

    return status == STATUS_SUCCESS;
}

bool Wddm::makeResident(D3DKMT_HANDLE *handles, uint32_t count, bool cantTrimFurther, uint64_t *numberOfBytesToTrim) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DDDI_MAKERESIDENT makeResident = {0};
    UINT priority = 0;
    bool success = false;

    makeResident.AllocationList = handles;
    makeResident.hPagingQueue = pagingQueue;
    makeResident.NumAllocations = count;
    makeResident.PriorityList = &priority;
    makeResident.Flags.CantTrimFurther = cantTrimFurther ? 1 : 0;
    makeResident.Flags.MustSucceed = cantTrimFurther ? 1 : 0;

    status = gdi->makeResident(&makeResident);

    if (status == STATUS_PENDING) {
        interlockedMax(currentPagingFenceValue, makeResident.PagingFenceValue);
        success = true;
    } else if (status == STATUS_SUCCESS) {
        success = true;
    } else {
        DEBUG_BREAK_IF(true);
        if (numberOfBytesToTrim != nullptr)
            *numberOfBytesToTrim = makeResident.NumBytesToTrim;
        UNRECOVERABLE_IF(cantTrimFurther);
    }

    kmDafListener->notifyMakeResident(featureTable->ftrKmdDaf, adapter, device, handles, count, gdi->escape);

    return success;
}

bool Wddm::mapGpuVirtualAddress(WddmAllocation *allocation, void *cpuPtr, bool allocation32bit, bool use64kbPages, bool useHeap1) {
    void *mapPtr = allocation->getReservedAddress() != nullptr ? allocation->getReservedAddress() : cpuPtr;
    return mapGpuVirtualAddressImpl(allocation->gmm, allocation->handle, mapPtr, allocation->gpuPtr, allocation32bit, use64kbPages, useHeap1);
}

bool Wddm::mapGpuVirtualAddress(AllocationStorageData *allocationStorageData, bool allocation32bit, bool use64kbPages) {
    return mapGpuVirtualAddressImpl(allocationStorageData->osHandleStorage->gmm,
                                    allocationStorageData->osHandleStorage->handle,
                                    const_cast<void *>(allocationStorageData->cpuPtr),
                                    allocationStorageData->osHandleStorage->gpuPtr,
                                    allocation32bit, use64kbPages, false);
}

bool Wddm::mapGpuVirtualAddressImpl(Gmm *gmm, D3DKMT_HANDLE handle, void *cpuPtr, D3DGPU_VIRTUAL_ADDRESS &gpuPtr, bool allocation32bit, bool use64kbPages, bool useHeap1) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DDDI_MAPGPUVIRTUALADDRESS MapGPUVA = {0};
    D3DDDIGPUVIRTUALADDRESS_PROTECTION_TYPE protectionType = {{{0}}};
    protectionType.Write = TRUE;

    uint64_t size = static_cast<uint64_t>(gmm->gmmResourceInfo->getSizeAllocation());

    MapGPUVA.hPagingQueue = pagingQueue;
    MapGPUVA.hAllocation = handle;
    MapGPUVA.Protection = protectionType;
    MapGPUVA.SizeInPages = size / MemoryConstants::pageSize;
    MapGPUVA.OffsetInPages = 0;

    auto productFamily = gfxPlatform->eProductFamily;
    UNRECOVERABLE_IF(!hardwareInfoTable[productFamily]);

    if (useHeap1) {
        MapGPUVA.MinimumAddress = gfxPartition.Heap32[1].Base;
        MapGPUVA.MaximumAddress = gfxPartition.Heap32[1].Limit;
        MapGPUVA.BaseAddress = 0;
    } else if (use64kbPages) {
        MapGPUVA.MinimumAddress = gfxPartition.Standard64KB.Base;
        MapGPUVA.MaximumAddress = gfxPartition.Standard64KB.Limit;
    } else {
        if (hardwareInfoTable[productFamily]->capabilityTable.gpuAddressSpace == MemoryConstants::max48BitAddress) {
            MapGPUVA.BaseAddress = reinterpret_cast<D3DGPU_VIRTUAL_ADDRESS>(cpuPtr);
            MapGPUVA.MinimumAddress = static_cast<D3DGPU_VIRTUAL_ADDRESS>(0x0);
            MapGPUVA.MaximumAddress =
                static_cast<D3DGPU_VIRTUAL_ADDRESS>((sizeof(size_t) == 8) ? 0x7fffffffffff : (D3DGPU_VIRTUAL_ADDRESS)0xffffffff);
            if (!cpuPtr) {
                MapGPUVA.MinimumAddress = gfxPartition.Standard.Base;
                MapGPUVA.MaximumAddress = gfxPartition.Standard.Limit;
            }
        } else {
            MapGPUVA.BaseAddress = 0;
            MapGPUVA.MinimumAddress = 0x0;
            MapGPUVA.MaximumAddress = hardwareInfoTable[productFamily]->capabilityTable.gpuAddressSpace;
        }

        if (allocation32bit) {
            MapGPUVA.MinimumAddress = gfxPartition.Heap32[3].Base + MemoryConstants::pageSize;
            MapGPUVA.MaximumAddress = gfxPartition.Heap32[3].Limit;
            MapGPUVA.BaseAddress = 0;
        }
    }

    status = gdi->mapGpuVirtualAddress(&MapGPUVA);
    gpuPtr = GmmHelper::canonize(MapGPUVA.VirtualAddress);

    if (status == STATUS_PENDING) {
        interlockedMax(currentPagingFenceValue, MapGPUVA.PagingFenceValue);
        status = STATUS_SUCCESS;
    }

    if (status != STATUS_SUCCESS) {
        DEBUG_BREAK_IF(true);
        return false;
    }

    kmDafListener->notifyMapGpuVA(featureTable->ftrKmdDaf, adapter, device, handle, MapGPUVA.VirtualAddress, gdi->escape);

    if (DebugManager.flags.EnableMakeResidentOnMapGpuVa.get()) {
        this->makeResident(&handle, 1, true, nullptr);
    }

    if (gmm->isRenderCompressed && pageTableManager.get()) {
        return updateAuxTable(gpuPtr, gmm, true);
    }

    return true;
}

bool Wddm::freeGpuVirtualAddres(D3DGPU_VIRTUAL_ADDRESS &gpuPtr, uint64_t size) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DKMT_FREEGPUVIRTUALADDRESS FreeGPUVA = {0};
    FreeGPUVA.hAdapter = adapter;
    FreeGPUVA.BaseAddress = GmmHelper::decanonize(gpuPtr);
    FreeGPUVA.Size = size;

    status = gdi->freeGpuVirtualAddress(&FreeGPUVA);
    gpuPtr = static_cast<D3DGPU_VIRTUAL_ADDRESS>(0);

    kmDafListener->notifyUnmapGpuVA(featureTable->ftrKmdDaf, adapter, device, FreeGPUVA.BaseAddress, gdi->escape);

    return status == STATUS_SUCCESS;
}

NTSTATUS Wddm::createAllocation(WddmAllocation *alloc) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DDDI_ALLOCATIONINFO AllocationInfo = {0};
    D3DKMT_CREATEALLOCATION CreateAllocation = {0};
    size_t size;

    if (alloc == nullptr)
        return false;
    size = alloc->getAlignedSize();
    if (size == 0)
        return false;

    AllocationInfo.pSystemMem = alloc->getAlignedCpuPtr();
    AllocationInfo.pPrivateDriverData = alloc->gmm->gmmResourceInfo->peekHandle();
    AllocationInfo.PrivateDriverDataSize = static_cast<unsigned int>(sizeof(GMM_RESOURCE_INFO));
    AllocationInfo.Flags.Primary = 0;

    CreateAllocation.hGlobalShare = 0;
    CreateAllocation.PrivateRuntimeDataSize = 0;
    CreateAllocation.PrivateDriverDataSize = 0;
    CreateAllocation.Flags.Reserved = 0;
    CreateAllocation.NumAllocations = 1;
    CreateAllocation.pPrivateRuntimeData = NULL;
    CreateAllocation.pPrivateDriverData = NULL;
    CreateAllocation.Flags.NonSecure = FALSE;
    CreateAllocation.Flags.CreateShared = FALSE;
    CreateAllocation.Flags.RestrictSharedAccess = FALSE;
    CreateAllocation.Flags.CreateResource = alloc->getAlignedCpuPtr() == 0 ? TRUE : FALSE;
    CreateAllocation.pAllocationInfo = &AllocationInfo;
    CreateAllocation.hDevice = device;

    status = gdi->createAllocation(&CreateAllocation);
    if (status != STATUS_SUCCESS) {
        DEBUG_BREAK_IF(true);
        return status;
    }

    alloc->handle = AllocationInfo.hAllocation;
    kmDafListener->notifyWriteTarget(featureTable->ftrKmdDaf, adapter, device, alloc->handle, gdi->escape);

    return status;
}

bool Wddm::createAllocation64k(WddmAllocation *alloc) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DDDI_ALLOCATIONINFO AllocationInfo = {0};
    D3DKMT_CREATEALLOCATION CreateAllocation = {0};

    AllocationInfo.pSystemMem = 0;
    AllocationInfo.pPrivateDriverData = alloc->gmm->gmmResourceInfo->peekHandle();
    AllocationInfo.PrivateDriverDataSize = static_cast<unsigned int>(sizeof(GMM_RESOURCE_INFO));
    AllocationInfo.Flags.Primary = 0;

    CreateAllocation.NumAllocations = 1;
    CreateAllocation.pPrivateRuntimeData = NULL;
    CreateAllocation.pPrivateDriverData = NULL;
    CreateAllocation.Flags.CreateResource = TRUE;
    CreateAllocation.pAllocationInfo = &AllocationInfo;
    CreateAllocation.hDevice = device;

    status = gdi->createAllocation(&CreateAllocation);

    if (status != STATUS_SUCCESS) {
        DEBUG_BREAK_IF(true);
        return false;
    }

    alloc->handle = AllocationInfo.hAllocation;

    kmDafListener->notifyWriteTarget(featureTable->ftrKmdDaf, adapter, device, alloc->handle, gdi->escape);
    return true;
}

NTSTATUS Wddm::createAllocationsAndMapGpuVa(OsHandleStorage &osHandles) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DDDI_ALLOCATIONINFO AllocationInfo[maxFragmentsCount] = {{0}};
    D3DKMT_CREATEALLOCATION CreateAllocation = {0};

    auto allocationCount = 0;
    for (unsigned int i = 0; i < maxFragmentsCount; i++) {
        if (!osHandles.fragmentStorageData[i].osHandleStorage) {
            break;
        }

        if (osHandles.fragmentStorageData[i].osHandleStorage->handle == (D3DKMT_HANDLE) nullptr && osHandles.fragmentStorageData[i].fragmentSize) {
            AllocationInfo[allocationCount].pPrivateDriverData = osHandles.fragmentStorageData[i].osHandleStorage->gmm->gmmResourceInfo->peekHandle();
            auto pSysMem = osHandles.fragmentStorageData[i].cpuPtr;
            auto PSysMemFromGmm = osHandles.fragmentStorageData[i].osHandleStorage->gmm->gmmResourceInfo->getSystemMemPointer(CL_TRUE);
            DEBUG_BREAK_IF(PSysMemFromGmm != pSysMem);
            AllocationInfo[allocationCount].pSystemMem = osHandles.fragmentStorageData[i].cpuPtr;
            AllocationInfo[allocationCount].PrivateDriverDataSize = static_cast<unsigned int>(sizeof(GMM_RESOURCE_INFO));
            allocationCount++;
        }
    }
    if (allocationCount == 0) {
        return STATUS_SUCCESS;
    }

    CreateAllocation.hGlobalShare = 0;
    CreateAllocation.PrivateRuntimeDataSize = 0;
    CreateAllocation.PrivateDriverDataSize = 0;
    CreateAllocation.Flags.Reserved = 0;
    CreateAllocation.NumAllocations = allocationCount;
    CreateAllocation.pPrivateRuntimeData = NULL;
    CreateAllocation.pPrivateDriverData = NULL;
    CreateAllocation.Flags.NonSecure = FALSE;
    CreateAllocation.Flags.CreateShared = FALSE;
    CreateAllocation.Flags.RestrictSharedAccess = FALSE;
    CreateAllocation.Flags.CreateResource = FALSE;
    CreateAllocation.pAllocationInfo = AllocationInfo;
    CreateAllocation.hDevice = device;

    while (status == STATUS_UNSUCCESSFUL) {
        status = gdi->createAllocation(&CreateAllocation);

        if (status != STATUS_SUCCESS) {
            DBG_LOG(PrintDebugMessages, __FUNCTION__, "status: ", status);
            DEBUG_BREAK_IF(true);
            break;
        }
        auto allocationIndex = 0;
        for (int i = 0; i < allocationCount; i++) {
            while (osHandles.fragmentStorageData[allocationIndex].osHandleStorage->handle) {
                allocationIndex++;
            }
            osHandles.fragmentStorageData[allocationIndex].osHandleStorage->handle = AllocationInfo[i].hAllocation;
            bool success = mapGpuVirtualAddress(&osHandles.fragmentStorageData[allocationIndex], false, false);
            allocationIndex++;

            if (!success) {
                DBG_LOG(PrintDebugMessages, __FUNCTION__, "mapGpuVirtualAddress: ", success);
                DEBUG_BREAK_IF(true);
                break;
            }

            kmDafListener->notifyWriteTarget(featureTable->ftrKmdDaf, adapter, device, AllocationInfo[i].hAllocation, gdi->escape);
        }

        status = STATUS_SUCCESS;
    }
    return status;
}

bool Wddm::destroyAllocations(D3DKMT_HANDLE *handles, uint32_t allocationCount, D3DKMT_HANDLE resourceHandle) {
    NTSTATUS status = STATUS_SUCCESS;
    D3DKMT_DESTROYALLOCATION2 DestroyAllocation = {0};
    DEBUG_BREAK_IF(!(allocationCount <= 1 || resourceHandle == 0));

    DestroyAllocation.hDevice = device;
    DestroyAllocation.hResource = resourceHandle;
    DestroyAllocation.phAllocationList = handles;
    DestroyAllocation.AllocationCount = allocationCount;

    DestroyAllocation.Flags.AssumeNotInUse = 1;

    status = gdi->destroyAllocation2(&DestroyAllocation);

    return status == STATUS_SUCCESS;
}

bool Wddm::openSharedHandle(D3DKMT_HANDLE handle, WddmAllocation *alloc) {
    D3DKMT_QUERYRESOURCEINFO QueryResourceInfo = {0};
    QueryResourceInfo.hDevice = device;
    QueryResourceInfo.hGlobalShare = handle;
    auto status = gdi->queryResourceInfo(&QueryResourceInfo);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    if (QueryResourceInfo.NumAllocations == 0) {
        return false;
    }

    std::unique_ptr<char[]> allocPrivateData(new char[QueryResourceInfo.TotalPrivateDriverDataSize]);
    std::unique_ptr<char[]> resPrivateData(new char[QueryResourceInfo.ResourcePrivateDriverDataSize]);
    std::unique_ptr<char[]> resPrivateRuntimeData(new char[QueryResourceInfo.PrivateRuntimeDataSize]);
    std::unique_ptr<D3DDDI_OPENALLOCATIONINFO[]> allocationInfo(new D3DDDI_OPENALLOCATIONINFO[QueryResourceInfo.NumAllocations]);

    D3DKMT_OPENRESOURCE OpenResource = {0};

    OpenResource.hDevice = device;
    OpenResource.hGlobalShare = handle;
    OpenResource.NumAllocations = QueryResourceInfo.NumAllocations;
    OpenResource.pOpenAllocationInfo = allocationInfo.get();
    OpenResource.pTotalPrivateDriverDataBuffer = allocPrivateData.get();
    OpenResource.TotalPrivateDriverDataBufferSize = QueryResourceInfo.TotalPrivateDriverDataSize;
    OpenResource.pResourcePrivateDriverData = resPrivateData.get();
    OpenResource.ResourcePrivateDriverDataSize = QueryResourceInfo.ResourcePrivateDriverDataSize;
    OpenResource.pPrivateRuntimeData = resPrivateRuntimeData.get();
    OpenResource.PrivateRuntimeDataSize = QueryResourceInfo.PrivateRuntimeDataSize;

    status = gdi->openResource(&OpenResource);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    alloc->handle = allocationInfo[0].hAllocation;
    alloc->resourceHandle = OpenResource.hResource;

    auto resourceInfo = const_cast<void *>(allocationInfo[0].pPrivateDriverData);
    alloc->gmm = new Gmm(static_cast<GMM_RESOURCE_INFO *>(resourceInfo));

    return true;
}

bool Wddm::openNTHandle(HANDLE handle, WddmAllocation *alloc) {
    D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE queryResourceInfoFromNtHandle = {};
    queryResourceInfoFromNtHandle.hDevice = device;
    queryResourceInfoFromNtHandle.hNtHandle = handle;
    auto status = gdi->queryResourceInfoFromNtHandle(&queryResourceInfoFromNtHandle);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    std::unique_ptr<char[]> allocPrivateData(new char[queryResourceInfoFromNtHandle.TotalPrivateDriverDataSize]);
    std::unique_ptr<char[]> resPrivateData(new char[queryResourceInfoFromNtHandle.ResourcePrivateDriverDataSize]);
    std::unique_ptr<char[]> resPrivateRuntimeData(new char[queryResourceInfoFromNtHandle.PrivateRuntimeDataSize]);
    std::unique_ptr<D3DDDI_OPENALLOCATIONINFO2[]> allocationInfo2(new D3DDDI_OPENALLOCATIONINFO2[queryResourceInfoFromNtHandle.NumAllocations]);

    D3DKMT_OPENRESOURCEFROMNTHANDLE openResourceFromNtHandle = {};

    openResourceFromNtHandle.hDevice = device;
    openResourceFromNtHandle.hNtHandle = handle;
    openResourceFromNtHandle.NumAllocations = queryResourceInfoFromNtHandle.NumAllocations;
    openResourceFromNtHandle.pOpenAllocationInfo2 = allocationInfo2.get();
    openResourceFromNtHandle.pTotalPrivateDriverDataBuffer = allocPrivateData.get();
    openResourceFromNtHandle.TotalPrivateDriverDataBufferSize = queryResourceInfoFromNtHandle.TotalPrivateDriverDataSize;
    openResourceFromNtHandle.pResourcePrivateDriverData = resPrivateData.get();
    openResourceFromNtHandle.ResourcePrivateDriverDataSize = queryResourceInfoFromNtHandle.ResourcePrivateDriverDataSize;
    openResourceFromNtHandle.pPrivateRuntimeData = resPrivateRuntimeData.get();
    openResourceFromNtHandle.PrivateRuntimeDataSize = queryResourceInfoFromNtHandle.PrivateRuntimeDataSize;

    status = gdi->openResourceFromNtHandle(&openResourceFromNtHandle);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    alloc->handle = allocationInfo2[0].hAllocation;
    alloc->resourceHandle = openResourceFromNtHandle.hResource;

    auto resourceInfo = const_cast<void *>(allocationInfo2[0].pPrivateDriverData);
    alloc->gmm = new Gmm(static_cast<GMM_RESOURCE_INFO *>(resourceInfo));

    return true;
}

void *Wddm::lockResource(WddmAllocation *wddmAllocation) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_LOCK2 lock2 = {};

    lock2.hAllocation = wddmAllocation->handle;
    lock2.hDevice = this->device;

    status = gdi->lock2(&lock2);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    kmDafListener->notifyLock(featureTable->ftrKmdDaf, adapter, device, wddmAllocation->handle, 0, gdi->escape);

    return lock2.pData;
}

void Wddm::unlockResource(WddmAllocation *wddmAllocation) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_UNLOCK2 unlock2 = {};

    unlock2.hAllocation = wddmAllocation->handle;
    unlock2.hDevice = this->device;

    status = gdi->unlock2(&unlock2);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);

    kmDafListener->notifyUnlock(featureTable->ftrKmdDaf, adapter, device, &wddmAllocation->handle, 1, gdi->escape);
}

void Wddm::kmDafLock(WddmAllocation *wddmAllocation) {
    kmDafListener->notifyLock(featureTable->ftrKmdDaf, adapter, device, wddmAllocation->handle, 0, gdi->escape);
}

bool Wddm::createContext(D3DKMT_HANDLE &context, EngineInstanceT engineType, PreemptionMode preemptionMode) {
    NTSTATUS status = STATUS_UNSUCCESSFUL;
    D3DKMT_CREATECONTEXTVIRTUAL CreateContext = {0};
    CREATECONTEXT_PVTDATA PrivateData = {{0}};

    PrivateData.IsProtectedProcess = FALSE;
    PrivateData.IsDwm = FALSE;
    PrivateData.ProcessID = GetCurrentProcessId();
    PrivateData.GpuVAContext = TRUE;
    PrivateData.pHwContextId = &hwContextId;
    PrivateData.IsMediaUsage = false;
    PrivateData.NoRingFlushes = DebugManager.flags.UseNoRingFlushesKmdMode.get();
    applyAdditionalContextFlags(PrivateData);

    CreateContext.EngineAffinity = 0;
    CreateContext.Flags.NullRendering = static_cast<UINT>(DebugManager.flags.EnableNullHardware.get());
    CreateContext.Flags.HwQueueSupported = wddmInterface->hwQueuesSupported();

    if (preemptionMode >= PreemptionMode::MidBatch) {
        CreateContext.Flags.DisableGpuTimeout = readEnablePreemptionRegKey();
    }

    CreateContext.PrivateDriverDataSize = sizeof(PrivateData);
    CreateContext.NodeOrdinal = WddmEngineMapper::engineNodeMap(engineType.type);
    CreateContext.pPrivateDriverData = &PrivateData;
    CreateContext.ClientHint = D3DKMT_CLIENTHINT_OPENGL;
    CreateContext.hDevice = device;

    status = gdi->createContext(&CreateContext);
    context = CreateContext.hContext;

    return status == STATUS_SUCCESS;
}

bool Wddm::destroyContext(D3DKMT_HANDLE context) {
    D3DKMT_DESTROYCONTEXT DestroyContext = {0};
    NTSTATUS status = STATUS_UNSUCCESSFUL;

    if (context != static_cast<D3DKMT_HANDLE>(0)) {
        DestroyContext.hContext = context;
        status = gdi->destroyContext(&DestroyContext);
    }
    return status == STATUS_SUCCESS;
}

bool Wddm::submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) {
    bool status = false;
    if (currentPagingFenceValue > *pagingFenceAddress && !waitOnGPU(osContext.getContext())) {
        return false;
    }
    DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "currentFenceValue =", osContext.getResidencyController().getMonitoredFence().currentFenceValue);

    status = wddmInterface->submit(commandBuffer, size, commandHeader, osContext);
    if (status) {
        osContext.getResidencyController().getMonitoredFence().lastSubmittedFence = osContext.getResidencyController().getMonitoredFence().currentFenceValue;
        osContext.getResidencyController().getMonitoredFence().currentFenceValue++;
    }
    getDeviceState();
    UNRECOVERABLE_IF(!status);

    return status;
}

void Wddm::getDeviceState() {
#ifdef _DEBUG
    D3DKMT_GETDEVICESTATE GetDevState;
    memset(&GetDevState, 0, sizeof(GetDevState));
    NTSTATUS status = STATUS_SUCCESS;

    GetDevState.hDevice = device;
    GetDevState.StateType = D3DKMT_DEVICESTATE_EXECUTION;

    status = gdi->getDeviceState(&GetDevState);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);
    if (status == STATUS_SUCCESS) {
        DEBUG_BREAK_IF(GetDevState.ExecutionState != D3DKMT_DEVICEEXECUTION_ACTIVE);
    }
#endif
}

void Wddm::handleCompletion(OsContextWin &osContext) {
    auto &monitoredFence = osContext.getResidencyController().getMonitoredFence();
    if (monitoredFence.cpuAddress) {
        auto *currentTag = monitoredFence.cpuAddress;
        while (*currentTag < monitoredFence.currentFenceValue - 1)
            ;
    }
}

unsigned int Wddm::readEnablePreemptionRegKey() {
    return static_cast<unsigned int>(registryReader->getSetting("EnablePreemption", 1));
}

bool Wddm::waitOnGPU(D3DKMT_HANDLE context) {
    D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU WaitOnGPU = {0};

    WaitOnGPU.hContext = context;
    WaitOnGPU.ObjectCount = 1;
    WaitOnGPU.ObjectHandleArray = &pagingQueueSyncObject;
    uint64_t localPagingFenceValue = currentPagingFenceValue;

    WaitOnGPU.MonitoredFenceValueArray = &localPagingFenceValue;
    NTSTATUS status = gdi->waitForSynchronizationObjectFromGpu(&WaitOnGPU);

    return status == STATUS_SUCCESS;
}

bool Wddm::waitFromCpu(uint64_t lastFenceValue, const MonitoredFence &monitoredFence) {
    NTSTATUS status = STATUS_SUCCESS;

    if (lastFenceValue > *monitoredFence.cpuAddress) {
        D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU waitFromCpu = {0};
        waitFromCpu.ObjectCount = 1;
        waitFromCpu.ObjectHandleArray = &monitoredFence.fenceHandle;
        waitFromCpu.FenceValueArray = &lastFenceValue;
        waitFromCpu.hDevice = device;
        waitFromCpu.hAsyncEvent = NULL;

        status = gdi->waitForSynchronizationObjectFromCpu(&waitFromCpu);
        DEBUG_BREAK_IF(status != STATUS_SUCCESS);
    }

    return status == STATUS_SUCCESS;
}

uint64_t Wddm::getSystemSharedMemory() const {
    return systemSharedMemory;
}

uint64_t Wddm::getMaxApplicationAddress() const {
    return maximumApplicationAddress;
}

NTSTATUS Wddm::escape(D3DKMT_ESCAPE &escapeCommand) {
    escapeCommand.hAdapter = adapter;
    return gdi->escape(&escapeCommand);
};

PFND3DKMT_ESCAPE Wddm::getEscapeHandle() const {
    return gdi->escape;
}

uint64_t Wddm::getHeap32Base() {
    return alignUp(gfxPartition.Heap32[3].Base, MemoryConstants::pageSize);
}

uint64_t Wddm::getHeap32Size() {
    return alignDown(gfxPartition.Heap32[3].Limit, MemoryConstants::pageSize);
}

VOID *Wddm::registerTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, WddmResidencyController &residencyController) {
    if (DebugManager.flags.DoNotRegisterTrimCallback.get()) {
        return nullptr;
    }
    D3DKMT_REGISTERTRIMNOTIFICATION registerTrimNotification;
    registerTrimNotification.Callback = callback;
    registerTrimNotification.AdapterLuid = this->adapterLuid;
    registerTrimNotification.Context = &residencyController;
    registerTrimNotification.hDevice = this->device;

    NTSTATUS status = gdi->registerTrimNotification(&registerTrimNotification);
    if (status == STATUS_SUCCESS) {
        return registerTrimNotification.Handle;
    }
    return nullptr;
}

void Wddm::unregisterTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, VOID *trimCallbackHandle) {
    DEBUG_BREAK_IF(callback == nullptr);
    if (trimCallbackHandle == nullptr) {
        return;
    }
    D3DKMT_UNREGISTERTRIMNOTIFICATION unregisterTrimNotification;
    unregisterTrimNotification.Callback = callback;
    unregisterTrimNotification.Handle = trimCallbackHandle;

    NTSTATUS status = gdi->unregisterTrimNotification(&unregisterTrimNotification);
    DEBUG_BREAK_IF(status != STATUS_SUCCESS);
}

void Wddm::releaseReservedAddress(void *reservedAddress) {
    if (reservedAddress) {
        auto status = virtualFree(reservedAddress, 0, MEM_RELEASE);
        DEBUG_BREAK_IF(!status);
    }
}

bool Wddm::updateAuxTable(D3DGPU_VIRTUAL_ADDRESS gpuVa, Gmm *gmm, bool map) {
    GMM_DDI_UPDATEAUXTABLE ddiUpdateAuxTable = {};
    ddiUpdateAuxTable.BaseGpuVA = gpuVa;
    ddiUpdateAuxTable.BaseResInfo = gmm->gmmResourceInfo->peekHandle();
    ddiUpdateAuxTable.DoNotWait = true;
    ddiUpdateAuxTable.Map = map ? 1u : 0u;
    return pageTableManager->updateAuxTable(&ddiUpdateAuxTable) == GMM_STATUS::GMM_SUCCESS;
}

void Wddm::resetPageTableManager(GmmPageTableMngr *newPageTableManager) {
    pageTableManager.reset(newPageTableManager);
}

bool Wddm::reserveValidAddressRange(size_t size, void *&reservedMem) {
    reservedMem = virtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
    if (reservedMem == nullptr) {
        return false;
    } else if (minAddress > reinterpret_cast<uintptr_t>(reservedMem)) {
        StackVec<void *, 100> invalidAddrVector;
        invalidAddrVector.push_back(reservedMem);
        do {
            reservedMem = virtualAlloc(nullptr, size, MEM_RESERVE | MEM_TOP_DOWN, PAGE_READWRITE);
            if (minAddress > reinterpret_cast<uintptr_t>(reservedMem) && reservedMem != nullptr) {
                invalidAddrVector.push_back(reservedMem);
            } else {
                break;
            }
        } while (1);
        for (auto &it : invalidAddrVector) {
            auto status = virtualFree(it, 0, MEM_RELEASE);
            DEBUG_BREAK_IF(!status);
        }
        if (reservedMem == nullptr) {
            return false;
        }
    }
    return true;
}

void *Wddm::virtualAlloc(void *inPtr, size_t size, unsigned long flags, unsigned long type) {
    return virtualAllocFnc(inPtr, size, flags, type);
}

int Wddm::virtualFree(void *ptr, size_t size, unsigned long flags) {
    return virtualFreeFnc(ptr, size, flags);
}

bool Wddm::configureDeviceAddressSpace() {
    SYSTEM_INFO sysInfo;
    Wddm::getSystemInfo(&sysInfo);
    maximumApplicationAddress = reinterpret_cast<uintptr_t>(sysInfo.lpMaximumApplicationAddress);
    auto productFamily = gfxPlatform->eProductFamily;
    if (!hardwareInfoTable[productFamily]) {
        return false;
    }
    auto svmSize = hardwareInfoTable[productFamily]->capabilityTable.gpuAddressSpace == MemoryConstants::max48BitAddress
                       ? maximumApplicationAddress + 1u
                       : 0u;

    return gmmMemory->configureDevice(adapter, device, gdi->escape, svmSize, featureTable->ftrL3IACoherency, gfxPartition, minAddress);
}

bool Wddm::init(PreemptionMode preemptionMode) {
    if (gdi != nullptr && gdi->isInitialized() && !initialized) {
        if (!openAdapter()) {
            return false;
        }
        if (!queryAdapterInfo()) {
            return false;
        }

        if (!wddmInterface) {
            if (featureTable->ftrWddmHwQueues) {
                wddmInterface = std::make_unique<WddmInterface23>(*this);
            } else {
                wddmInterface = std::make_unique<WddmInterface20>(*this);
            }
        }

        if (!createDevice(preemptionMode)) {
            return false;
        }
        if (!createPagingQueue()) {
            return false;
        }
        if (!gmmMemory) {
            gmmMemory.reset(GmmMemory::create());
        }
        initialized = configureDeviceAddressSpace();
    }
    return initialized;
}
} // namespace OCLRT
