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compute-runtime/runtime/aub/aub_stream_interface.cpp

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/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/aub/aub_center.h"
using namespace AubDump;
namespace OCLRT {
AubManager *createAubManager(uint32_t gfxFamily, uint32_t devicesCount, uint64_t memoryBankSize, bool localMemorySupported, const std::string &aubFileName) {
return AubDump::AubManager::create(gfxFamily, devicesCount, memoryBankSize, localMemorySupported, aubFileName);
}
} // namespace OCLRT