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compute-runtime/level_zero/tools/source/debug/windows/debug_session.cpp

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/*
* Copyright (C) 2021-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "level_zero/tools/source/debug/windows/debug_session.h"
namespace L0 {
DebugSession *createDebugSessionHelper(const zet_debug_config_t &config, Device *device, int debugFd);
DebugSession *DebugSession::create(const zet_debug_config_t &config, Device *device, ze_result_t &result) {
if (!device->getOsInterface().isDebugAttachAvailable()) {
result = ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
return nullptr;
}
auto debugSession = createDebugSessionHelper(config, device, 0);
result = debugSession->initialize();
if (result != ZE_RESULT_SUCCESS) {
debugSession->closeConnection();
delete debugSession;
debugSession = nullptr;
}
return debugSession;
}
ze_result_t DebugSessionWindows::initialize() {
wddm = connectedDevice->getOsInterface().getDriverModel()->as<NEO::Wddm>();
UNRECOVERABLE_IF(wddm == nullptr);
KM_ESCAPE_INFO escapeInfo = {0};
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_ATTACH_DEBUGGER;
escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hAdapter = wddm->getAdapter();
escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.ProcessId = processId;
auto status = runEscape(escapeInfo);
if (STATUS_SUCCESS != status) {
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: Failed - ProcessId: %d Status: %d EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
}
debugHandle = escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hDebugHandle;
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: SUCCESS - ProcessId: %d DebugHandle: 0x%ullx\n", processId, debugHandle);
return ZE_RESULT_SUCCESS;
}
bool DebugSessionWindows::closeConnection() {
if (debugHandle == 0) {
return false;
}
KM_ESCAPE_INFO escapeInfo = {0};
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_DETACH_DEBUGGER;
escapeInfo.KmEuDbgL0EscapeInfo.DetachDebuggerParams.ProcessID = processId;
auto status = runEscape(escapeInfo);
if (STATUS_SUCCESS != status) {
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: Failed - ProcessId: %d Status: %d\n", processId, status);
return false;
}
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: SUCCESS\n");
return true;
}
NTSTATUS DebugSessionWindows::runEscape(KM_ESCAPE_INFO &escapeInfo) {
D3DKMT_ESCAPE escapeCommand = {0};
escapeInfo.Header.EscapeCode = GFX_ESCAPE_KMD;
escapeInfo.EscapeOperation = KM_ESCAPE_EUDBG_L0_DBGUMD_HANDLER;
escapeInfo.KmEuDbgL0EscapeInfo.hDebugHandle = debugHandle;
escapeCommand.Flags.HardwareAccess = 0;
escapeCommand.Flags.Reserved = 0;
escapeCommand.hAdapter = wddm->getAdapter();
escapeCommand.hContext = (D3DKMT_HANDLE)0;
escapeCommand.hDevice = wddm->getDeviceHandle();
escapeCommand.pPrivateDriverData = &escapeInfo;
escapeCommand.PrivateDriverDataSize = sizeof(escapeInfo);
escapeCommand.Type = D3DKMT_ESCAPE_DRIVERPRIVATE;
return wddm->escape(escapeCommand);
}
ze_result_t DebugSessionWindows::translateEscapeReturnStatusToZeResult(uint32_t escapeReturnStatus) {
switch (escapeReturnStatus) {
case DBGUMD_ACTION_ESCAPE_SUCCESS:
return ZE_RESULT_SUCCESS;
case DBGUMD_ACTION_DEBUGGER_ATTACH_DEVICE_BUSY:
case DBGUMD_ACTION_READ_EVENT_TIMEOUT_EXPIRED:
return ZE_RESULT_ERROR_NOT_AVAILABLE;
case DBGUMD_ACTION_INVALID_ARGS:
case DBGUMD_ACTION_NOT_VALID_PROCESS:
return ZE_RESULT_ERROR_INVALID_ARGUMENT;
case DBGUMD_ACTION_PERMISSION_DENIED:
return ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS;
case DBGUMD_ACTION_EU_DEBUG_NOT_SUPPORTED:
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
default:
return ZE_RESULT_ERROR_UNKNOWN;
}
}
ze_result_t DebugSessionWindows::readEvent(uint64_t timeout, zet_debug_event_t *event) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::acknowledgeEvent(const zet_debug_event_t *event) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::resumeImp(std::vector<ze_device_thread_t> threads, uint32_t deviceIndex) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::interruptImp(uint32_t deviceIndex) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
void DebugSessionWindows::enqueueApiEvent(zet_debug_event_t &debugEvent) {
}
bool DebugSessionWindows::readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic) {
return false;
}
bool DebugSessionWindows::readModuleDebugArea() {
return false;
}
void DebugSessionWindows::startAsyncThread() {
}
ze_result_t DebugSessionWindows::readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
} // namespace L0