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compute-runtime/runtime/memory_manager/graphics_allocation.cpp

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/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/helpers/aligned_memory.h"
#include "runtime/memory_manager/graphics_allocation.h"
namespace OCLRT {
bool GraphicsAllocation::isL3Capable() {
auto ptr = ptrOffset(cpuPtr, static_cast<size_t>(this->allocationOffset));
if (alignUp(ptr, MemoryConstants::cacheLineSize) == ptr && alignUp(this->size, MemoryConstants::cacheLineSize) == this->size) {
return true;
}
return false;
}
GraphicsAllocation::GraphicsAllocation(void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress, size_t sizeIn, uint32_t osContextCount, bool multiOsContextCapable) : gpuBaseAddress(baseAddress),
size(sizeIn),
cpuPtr(cpuPtrIn),
gpuAddress(gpuAddress),
multiOsContextCapable(multiOsContextCapable) {
usageInfos.resize(maxOsContextCount);
}
GraphicsAllocation::GraphicsAllocation(void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn, uint32_t osContextCount, bool multiOsContextCapable) : size(sizeIn),
cpuPtr(cpuPtrIn),
gpuAddress(castToUint64(cpuPtrIn)),
sharedHandle(sharedHandleIn),
multiOsContextCapable(multiOsContextCapable) {
usageInfos.resize(maxOsContextCount);
}
GraphicsAllocation::~GraphicsAllocation() = default;
void GraphicsAllocation::updateTaskCount(uint32_t newTaskCount, uint32_t contextId) {
if (usageInfos[contextId].taskCount == objectNotUsed) {
registeredContextsNum++;
}
if (newTaskCount == objectNotUsed) {
registeredContextsNum--;
}
usageInfos[contextId].taskCount = newTaskCount;
}
constexpr uint32_t GraphicsAllocation::objectNotUsed;
constexpr uint32_t GraphicsAllocation::objectNotResident;
} // namespace OCLRT