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Move heap32[0] to heap32[3].
Change-Id: Icea6eef5646894283725e29ce7ee930284af2673
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@@ -173,8 +173,8 @@ bool WddmMock::openAdapter() {
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}
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void WddmMock::setHeap32(uint64_t base, uint64_t size) {
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gfxPartition.Heap32[0].Base = base;
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gfxPartition.Heap32[0].Limit = size;
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gfxPartition.Heap32[3].Base = base;
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gfxPartition.Heap32[3].Limit = size;
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}
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GMM_GFX_PARTITIONING *WddmMock::getGfxPartitionPtr() {
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