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Add support for USM shared in WSL for dGPU
This patch force KMD allocation path for USM host allocation and also for host part of USM shared allocation Related-To: NEO-6913 Signed-off-by: Kamil Diedrich <kamil.diedrich@intel.com>
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Compute-Runtime-Automation
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90bc1a69d2
commit
1044a8aeee
@@ -146,7 +146,7 @@ GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryUsingKmdAndMapItToC
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[[maybe_unused]] auto status = true;
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if (executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getHardwareInfo()->capabilityTable.gpuAddressSpace >= MemoryConstants::max64BitAppAddress || is32bit) {
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if (((preferredAllocationMethod == GfxMemoryAllocationMethod::UseUmdSystemPtr || allocationData.type != NEO::AllocationType::SVM_CPU) && executionEnvironment.rootDeviceEnvironments[allocationData.rootDeviceIndex]->getHardwareInfo()->capabilityTable.gpuAddressSpace >= MemoryConstants::max64BitAppAddress) || is32bit) {
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status = mapGpuVirtualAddress(wddmAllocation.get(), cpuPtr);
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} else {
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status = mapGpuVirtualAddress(wddmAllocation.get(), nullptr);
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@@ -224,7 +224,7 @@ GraphicsAllocation *WddmMemoryManager::allocateUSMHostGraphicsMemory(const Alloc
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) {
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auto pageSize = NEO::OSInterface::osEnabled64kbPages ? MemoryConstants::pageSize64k : MemoryConstants::pageSize;
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bool requiresNonStandardAlignment = allocationData.alignment > pageSize;
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if ((preferredAllocationMethod == GfxMemoryAllocationMethod::UseUmdSystemPtr) || requiresNonStandardAlignment) {
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if ((preferredAllocationMethod == GfxMemoryAllocationMethod::UseUmdSystemPtr) || (requiresNonStandardAlignment && allocationData.type != NEO::AllocationType::SVM_CPU)) {
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return allocateSystemMemoryAndCreateGraphicsAllocationFromIt(allocationData);
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} else {
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return allocateGraphicsMemoryUsingKmdAndMapItToCpuVA(allocationData, NEO::OSInterface::osEnabled64kbPages);
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@@ -107,7 +107,7 @@ class WddmMemoryManager : public MemoryManager {
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GraphicsAllocation *createAllocationFromHandle(osHandle handle, bool requireSpecificBitness, bool ntHandle, AllocationType allocationType, uint32_t rootDeviceIndex);
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static bool validateAllocation(WddmAllocation *alloc);
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MOCKABLE_VIRTUAL bool createWddmAllocation(WddmAllocation *allocation, void *requiredGpuPtr);
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bool mapGpuVirtualAddress(WddmAllocation *graphicsAllocation, const void *requiredGpuPtr);
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MOCKABLE_VIRTUAL bool mapGpuVirtualAddress(WddmAllocation *graphicsAllocation, const void *requiredGpuPtr);
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bool mapGpuVaForOneHandleAllocation(WddmAllocation *graphicsAllocation, const void *requiredGpuPtr);
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bool mapMultiHandleAllocationWithRetry(WddmAllocation *allocation, const void *requiredGpuPtr);
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bool createGpuAllocationsWithRetry(WddmAllocation *graphicsAllocation);
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