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zesSysmanDeviceReset: Reinitialize device after device reset
Before performing gpu device reset, first all level zero resources and gpu device specific resources have to be cleaned up. Also as after device reset, state of gpu device would be lost. Hence after performing gpu device reset, level zero device have to be reinitialized by querying gpu device again. This change is aimed at reinitializing the level zero resources after gpu device reset, so that user could continue using level zero devices after device reset. Related-To: LOCI-2627 Signed-off-by: Jitendra Sharma <jitendra.sharma@intel.com>
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Compute-Runtime-Automation
parent
06eaef0352
commit
1186c1aae3
@@ -11,8 +11,13 @@
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namespace NEO {
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bool prepareDeviceEnvironments(ExecutionEnvironment &executionEnvironment) {
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auto returnValue = prepareDeviceEnvironmentsImpl(executionEnvironment);
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bool prepareDeviceEnvironments(ExecutionEnvironment &executionEnvironment, std::string &osPciPath, const uint32_t rootDeviceIndex) {
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bool returnValue = false;
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if (osPciPath.empty()) {
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returnValue = prepareDeviceEnvironmentsImpl(executionEnvironment);
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} else {
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returnValue = prepareDeviceEnvironmentImpl(executionEnvironment, osPciPath, rootDeviceIndex);
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}
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if (DebugManager.flags.Force32BitDriverSupport.get() != -1) {
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return returnValue;
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@@ -39,4 +44,13 @@ bool prepareDeviceEnvironments(ExecutionEnvironment &executionEnvironment) {
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return returnValue && executionEnvironment.rootDeviceEnvironments.size() > 0;
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}
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bool prepareDeviceEnvironments(ExecutionEnvironment &executionEnvironment) {
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std::string path = "";
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return prepareDeviceEnvironments(executionEnvironment, path, 0u);
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}
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bool prepareDeviceEnvironment(ExecutionEnvironment &executionEnvironment, std::string &osPciPath, const uint32_t rootDeviceIndex) {
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return prepareDeviceEnvironments(executionEnvironment, osPciPath, rootDeviceIndex);
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}
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} // namespace NEO
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