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Assign engine to command queue using round robin algorithm
Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
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Compute-Runtime-Automation
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cc2ba84fc8
commit
1c68ac1cbc
@@ -75,6 +75,7 @@ CommandQueue::CommandQueue(Context *context, ClDevice *device, const cl_queue_pr
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auto hwInfoConfig = HwInfoConfig::get(hwInfo.platform.eProductFamily);
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gpgpuEngine = &device->getDefaultEngine();
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UNRECOVERABLE_IF(gpgpuEngine->getEngineType() >= aub_stream::EngineType::NUM_ENGINES);
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bool bcsAllowed = hwInfoConfig->isBlitterFullySupported(hwInfo) &&
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