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feature: add encoder to program hw commands in data buffers on gpu
Related-To: NEO-15376 Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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Compute-Runtime-Automation
parent
0e72ef1eb6
commit
1fc0826394
@@ -802,6 +802,28 @@ bool EncodeEnableRayTracing<Family>::is48bResourceNeededForRayTracing() {
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return true;
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}
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template <>
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void EncodeDataMemory<Family>::programFrontEndState(
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LinearStream &commandStream,
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uint64_t dstGpuAddress,
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const RootDeviceEnvironment &rootDeviceEnvironment,
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uint32_t scratchSize,
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uint64_t scratchAddress,
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uint32_t maxFrontEndThreads,
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const StreamProperties &streamProperties) {
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}
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template <>
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void EncodeDataMemory<Family>::programFrontEndState(
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void *commandBuffer,
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uint64_t dstGpuAddress,
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const RootDeviceEnvironment &rootDeviceEnvironment,
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uint32_t scratchSize,
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uint64_t scratchAddress,
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uint32_t maxFrontEndThreads,
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const StreamProperties &streamProperties) {
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}
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} // namespace NEO
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#include "shared/source/command_container/command_encoder_enablers.inl"
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