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fix: set eudebug extension property when debugging enabled
In order to debug on XE, XE_EXEC_QUEUE_SET_PROPERTY_EUDEBUG needs to be set up. Related-To: NEO-12691 Signed-off-by: Jitendra Sharma <jitendra.sharma@intel.com>
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Compute-Runtime-Automation
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3092725df2
commit
25f2504bf5
@@ -140,7 +140,6 @@ class GfxCoreHelper {
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virtual size_t getTimestampPacketAllocatorAlignment() const = 0;
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virtual size_t getSingleTimestampPacketSize() const = 0;
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virtual void applyAdditionalCompressionSettings(Gmm &gmm, bool isNotCompressed) const = 0;
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virtual bool isRunaloneModeRequired(DebuggingMode debuggingMode) const = 0;
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virtual void applyRenderCompressionFlag(Gmm &gmm, uint32_t isCompressed) const = 0;
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virtual bool unTypedDataPortCacheFlushRequired() const = 0;
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virtual bool isEngineTypeRemappingToHwSpecificRequired() const = 0;
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@@ -377,8 +376,6 @@ class GfxCoreHelperHw : public GfxCoreHelper {
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void applyAdditionalCompressionSettings(Gmm &gmm, bool isNotCompressed) const override;
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bool isRunaloneModeRequired(DebuggingMode debuggingMode) const override;
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void applyRenderCompressionFlag(Gmm &gmm, uint32_t isCompressed) const override;
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bool unTypedDataPortCacheFlushRequired() const override;
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