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fix: check reset status after completion
Added a logic to check the reset status after the completion to make sure we go through the logic at least once Related-To: GSD-8902 Signed-off-by: Young Jin Yoon <young.jin.yoon@intel.com>
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Compute-Runtime-Automation
parent
aa0441bc63
commit
2c488d9e84
@@ -170,6 +170,9 @@ class Drm : public DriverModel {
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bool checkToDisableScratchPage();
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unsigned int getGpuFaultCheckThreshold() const;
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bool checkGpuPageFaultRequired() {
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return (checkToDisableScratchPage() && getGpuFaultCheckThreshold() != 0);
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}
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MOCKABLE_VIRTUAL bool resourceRegistrationEnabled();
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MOCKABLE_VIRTUAL uint32_t registerResource(DrmResourceClass classType, const void *data, size_t size);
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MOCKABLE_VIRTUAL void unregisterResource(uint32_t handle);
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@@ -226,7 +229,7 @@ class Drm : public DriverModel {
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MOCKABLE_VIRTUAL int waitUserFence(uint32_t ctxId, uint64_t address, uint64_t value, ValueWidth dataWidth, int64_t timeout, uint16_t flags, bool userInterrupt,
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uint32_t externalInterruptId, GraphicsAllocation *allocForInterruptWait);
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int waitOnUserFences(const OsContextLinux &osContext, uint64_t address, uint64_t value, uint32_t numActiveTiles, int64_t timeout, uint32_t postSyncOffset, bool userInterrupt,
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int waitOnUserFences(OsContextLinux &osContext, uint64_t address, uint64_t value, uint32_t numActiveTiles, int64_t timeout, uint32_t postSyncOffset, bool userInterrupt,
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uint32_t externalInterruptId, GraphicsAllocation *allocForInterruptWait);
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void setNewResourceBoundToVM(BufferObject *bo, uint32_t vmHandleId);
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@@ -266,6 +269,9 @@ class Drm : public DriverModel {
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protected:
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Drm(std::unique_ptr<HwDeviceIdDrm> &&hwDeviceIdIn, RootDeviceEnvironment &rootDeviceEnvironment);
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int waitOnUserFencesImpl(const OsContextLinux &osContext, uint64_t address, uint64_t value, uint32_t numActiveTiles, int64_t timeout, uint32_t postSyncOffset, bool userInterrupt,
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uint32_t externalInterruptId, GraphicsAllocation *allocForInterruptWait);
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int getQueueSliceCount(GemContextParamSseu *sseu);
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std::string generateUUID();
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std::string generateElfUUID(const void *data);
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