From 35a1a3fc2aecd4d1aebfd6b30b5f37b4c853d218 Mon Sep 17 00:00:00 2001 From: Mateusz Hoppe Date: Thu, 28 Apr 2022 16:42:07 +0000 Subject: [PATCH] Fix debug session thread conversion - convertToPhysical must be called in polymorphic manner, not on base DebugSession Signed-off-by: Mateusz Hoppe --- level_zero/tools/source/debug/debug_session_imp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/level_zero/tools/source/debug/debug_session_imp.cpp b/level_zero/tools/source/debug/debug_session_imp.cpp index 0a7c300d75..4958d6dfb4 100644 --- a/level_zero/tools/source/debug/debug_session_imp.cpp +++ b/level_zero/tools/source/debug/debug_session_imp.cpp @@ -145,7 +145,7 @@ std::vector DebugSession::getSingleThreadsForDevice(uint32_t bool DebugSession::areRequestedThreadsStopped(ze_device_thread_t thread) { auto &hwInfo = connectedDevice->getHwInfo(); uint32_t deviceIndex = 0; - auto physicalThread = DebugSession::convertToPhysical(thread, deviceIndex); + auto physicalThread = convertToPhysical(thread, deviceIndex); auto singleThreads = getSingleThreadsForDevice(deviceIndex, physicalThread, hwInfo); bool requestedThreadsStopped = true;