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fix: expose DP4A L0 cap by default
Related-To: NEO-14350 Signed-off-by: Jakub Nowacki <jakub.nowacki@intel.com>
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committed by
Compute-Runtime-Automation
parent
5f18f8d07b
commit
372a9ae89b
@@ -61,7 +61,6 @@ class CompilerProductHelper {
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virtual bool isSplitMatrixMultiplyAccumulateSupported(const ReleaseHelper *releaseHelper) const = 0;
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virtual bool isBFloat16ConversionSupported(const ReleaseHelper *releaseHelper) const = 0;
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virtual bool isSubgroupLocalBlockIoSupported() const = 0;
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virtual bool isDotAccumulateSupported() const = 0;
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virtual bool isDotProductAccumulateSystolicSupported(const ReleaseHelper *releaseHelper) const = 0;
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virtual bool isCreateBufferWithPropertiesSupported() const = 0;
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virtual bool isSubgroupNamedBarrierSupported() const = 0;
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@@ -118,7 +117,6 @@ class CompilerProductHelperHw : public CompilerProductHelper {
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bool isSplitMatrixMultiplyAccumulateSupported(const ReleaseHelper *releaseHelper) const override;
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bool isBFloat16ConversionSupported(const ReleaseHelper *releaseHelper) const override;
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bool isSubgroupLocalBlockIoSupported() const override;
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bool isDotAccumulateSupported() const override;
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bool isDotProductAccumulateSystolicSupported(const ReleaseHelper *releaseHelper) const override;
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bool isCreateBufferWithPropertiesSupported() const override;
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bool isSubgroupNamedBarrierSupported() const override;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2023 Intel Corporation
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* Copyright (C) 2023-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -9,11 +9,6 @@
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namespace NEO {
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template <PRODUCT_FAMILY gfxProduct>
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bool CompilerProductHelperHw<gfxProduct>::isDotAccumulateSupported() const {
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return false;
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}
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template <PRODUCT_FAMILY gfxProduct>
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bool CompilerProductHelperHw<gfxProduct>::isCreateBufferWithPropertiesSupported() const {
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return false;
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2023 Intel Corporation
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* Copyright (C) 2023-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -9,11 +9,6 @@
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#include "shared/source/release_helper/release_helper.h"
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namespace NEO {
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template <PRODUCT_FAMILY gfxProduct>
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bool CompilerProductHelperHw<gfxProduct>::isDotAccumulateSupported() const {
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return true;
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}
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template <PRODUCT_FAMILY gfxProduct>
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bool CompilerProductHelperHw<gfxProduct>::isCreateBufferWithPropertiesSupported() const {
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return true;
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