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performance: Use vector for private allocs to reuse
Related-To: HSD-18033105655, HSD-18033153203 Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
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Compute-Runtime-Automation
parent
91b26277a4
commit
3b3e17e738
@@ -13,11 +13,13 @@
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#include <vector>
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namespace NEO {
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class GraphicsAllocation;
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struct EngineControl;
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using EngineControlContainer = std::vector<EngineControl>;
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using MultiDeviceEngineControlContainer = StackVec<EngineControlContainer, 6u>;
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class Device;
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using DeviceVector = std::vector<std::unique_ptr<Device>>;
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using PrivateAllocsToReuseContainer = StackVec<std::pair<uint32_t, GraphicsAllocation *>, 8>;
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enum class DebugPauseState : uint32_t {
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disabled,
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