Use GPU address to compare with SurfaceBaseAddress in ULTs

- remove redundant casts

Change-Id: I175801869f24be47dc6703b61bf26c0f8a1c77c6
Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
This commit is contained in:
Mateusz Hoppe
2019-03-26 11:19:09 +01:00
committed by sys_ocldev
parent 9e52684f5b
commit 4296588aa9
8 changed files with 22 additions and 22 deletions

View File

@@ -178,7 +178,7 @@ HWTEST_F(EnqueueWriteImageTest, surfaceState) {
EXPECT_EQ(RENDER_SURFACE_STATE::SURFACE_FORMAT_R32_UINT, surfaceState.getSurfaceFormat());
EXPECT_EQ(RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT_HALIGN_4, surfaceState.getSurfaceHorizontalAlignment());
EXPECT_EQ(RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT_VALIGN_4, surfaceState.getSurfaceVerticalAlignment());
EXPECT_EQ(reinterpret_cast<uint64_t>(dstImage->getCpuAddress()), surfaceState.getSurfaceBaseAddress());
EXPECT_EQ(dstImage->getGraphicsAllocation()->getGpuAddress(), surfaceState.getSurfaceBaseAddress());
}
HWTEST_F(EnqueueWriteImageTest, pipelineSelect) {