Move AllocationType enum out of GraphicsAllocation class

Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
This commit is contained in:
Bartosz Dunajski
2022-02-04 13:59:01 +00:00
committed by Compute-Runtime-Automation
parent fd27098194
commit 4b0d986876
262 changed files with 2075 additions and 2063 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2021 Intel Corporation
* Copyright (C) 2021-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@@ -55,7 +55,7 @@ void MigrationController::migrateMemory(Context &context, MemoryManager &memoryM
} else {
auto srcCmdQ = context.getSpecialQueue(sourceRootDeviceIndex);
if (srcMemory->getAllocationType() == GraphicsAllocation::AllocationType::IMAGE) {
if (srcMemory->getAllocationType() == AllocationType::IMAGE) {
auto pImage = static_cast<Image *>(memObj);
size_t origin[3] = {};
size_t region[3] = {};
@@ -76,7 +76,7 @@ void MigrationController::migrateMemory(Context &context, MemoryManager &memoryM
} else {
auto dstCmdQ = context.getSpecialQueue(targetRootDeviceIndex);
if (dstMemory->getAllocationType() == GraphicsAllocation::AllocationType::IMAGE) {
if (dstMemory->getAllocationType() == AllocationType::IMAGE) {
auto pImage = static_cast<Image *>(memObj);
size_t origin[3] = {};
size_t region[3] = {};