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Move AllocationType enum out of GraphicsAllocation class
Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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committed by
Compute-Runtime-Automation
parent
fd27098194
commit
4b0d986876
@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2020-2021 Intel Corporation
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* Copyright (C) 2020-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -43,7 +43,7 @@ BindlessHeapsHelper::~BindlessHeapsHelper() {
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}
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GraphicsAllocation *BindlessHeapsHelper::getHeapAllocation(size_t heapSize, size_t alignment, bool allocInFrontWindow) {
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auto allocationType = GraphicsAllocation::AllocationType::LINEAR_STREAM;
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auto allocationType = AllocationType::LINEAR_STREAM;
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NEO::AllocationProperties properties{rootDeviceIndex, true, heapSize, allocationType, isMultiOsContextCapable, deviceBitfield};
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properties.flags.use32BitFrontWindow = allocInFrontWindow;
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properties.alignment = alignment;
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