Move AllocationType enum out of GraphicsAllocation class

Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
This commit is contained in:
Bartosz Dunajski
2022-02-04 13:59:01 +00:00
committed by Compute-Runtime-Automation
parent fd27098194
commit 4b0d986876
262 changed files with 2075 additions and 2063 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2020-2021 Intel Corporation
* Copyright (C) 2020-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@@ -43,7 +43,7 @@ BindlessHeapsHelper::~BindlessHeapsHelper() {
}
GraphicsAllocation *BindlessHeapsHelper::getHeapAllocation(size_t heapSize, size_t alignment, bool allocInFrontWindow) {
auto allocationType = GraphicsAllocation::AllocationType::LINEAR_STREAM;
auto allocationType = AllocationType::LINEAR_STREAM;
NEO::AllocationProperties properties{rootDeviceIndex, true, heapSize, allocationType, isMultiOsContextCapable, deviceBitfield};
properties.flags.use32BitFrontWindow = allocInFrontWindow;
properties.alignment = alignment;