Move AllocationType enum out of GraphicsAllocation class

Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
This commit is contained in:
Bartosz Dunajski
2022-02-04 13:59:01 +00:00
committed by Compute-Runtime-Automation
parent fd27098194
commit 4b0d986876
262 changed files with 2075 additions and 2063 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2019-2020 Intel Corporation
* Copyright (C) 2019-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@@ -15,9 +15,9 @@
namespace NEO {
GraphicsAllocation *HeapHelper::getHeapAllocation(uint32_t heapType, size_t heapSize, size_t alignment, uint32_t rootDeviceIndex) {
auto allocationType = GraphicsAllocation::AllocationType::LINEAR_STREAM;
auto allocationType = AllocationType::LINEAR_STREAM;
if (IndirectHeap::Type::INDIRECT_OBJECT == heapType) {
allocationType = GraphicsAllocation::AllocationType::INTERNAL_HEAP;
allocationType = AllocationType::INTERNAL_HEAP;
}
auto allocation = this->storageForReuse->obtainReusableAllocation(heapSize, allocationType);