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Move fillReusableAllocationLists to first append
Related-To: NEO-7422 Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
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Compute-Runtime-Automation
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b485c025d0
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@@ -422,6 +422,10 @@ GraphicsAllocation *CommandContainer::allocateCommandBuffer() {
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}
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void CommandContainer::fillReusableAllocationLists() {
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if (this->immediateReusableAllocationList) {
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return;
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}
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this->immediateReusableAllocationList = std::make_unique<NEO::AllocationsList>();
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const auto &hardwareInfo = device->getHardwareInfo();
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auto &gfxCoreHelper = device->getGfxCoreHelper();
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