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Add flag forcing 2dimage as array in surface state
Workaround for a hw bug causing invalid texture address request Related-To: NEO-5653 Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
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Compute-Runtime-Automation
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723ce5d373
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4f71b9ea61
@@ -178,6 +178,7 @@ DECLARE_DEBUG_VARIABLE(int32_t, ForceTile0PlacementForTile1ResourcesWaActive, -1
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DECLARE_DEBUG_VARIABLE(int32_t, ClosEnabled, -1, "-1: default, 0: disabled, 1: enabled. Enable CLOS based cache reservation")
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DECLARE_DEBUG_VARIABLE(int32_t, EngineUsageHint, -1, "-1: default, >=0: engine usage value to use when creating command queue on user selected engine")
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DECLARE_DEBUG_VARIABLE(int32_t, ForceBcsEngineIndex, -1, "-1: default, >=0 Copy Engine index")
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DECLARE_DEBUG_VARIABLE(int32_t, Force2dImageAsArray, -1, "-1: default, 0: WA Disabled, 1: Forces surface state of 2dImage to array")
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/*LOGGING FLAGS*/
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DECLARE_DEBUG_VARIABLE(int32_t, PrintDriverDiagnostics, -1, "prints driver diagnostics messages to standard output, value corresponds to hint level")
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