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Refactor Wddm map gpu address method
Change-Id: I9d3d8675bf80af4079e25b84ba6e09b7883c9e28 Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
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@@ -48,9 +48,6 @@ class WddmMemoryManager : public MemoryManager {
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void obtainGpuAddressFromFragments(WddmAllocation *allocation, OsHandleStorage &handleStorage);
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static const D3DGPU_VIRTUAL_ADDRESS minimumAddress = static_cast<D3DGPU_VIRTUAL_ADDRESS>(0x0);
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static const D3DGPU_VIRTUAL_ADDRESS maximumAddress = static_cast<D3DGPU_VIRTUAL_ADDRESS>((sizeof(size_t) == 8) ? 0x7ffffffffff : (D3DGPU_VIRTUAL_ADDRESS)0xffffffff);
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uint64_t getSystemSharedMemory() override;
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uint64_t getMaxApplicationAddress() override;
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uint64_t getInternalHeapBaseAddress() override;
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