mirror of
https://github.com/intel/compute-runtime.git
synced 2025-12-21 09:14:47 +08:00
Update Wddm23 interface
Change-Id: I8c1484875f28dd7f2591db810c64b117f49f70e3
This commit is contained in:
committed by
sys_ocldev
parent
bcceab5629
commit
53c4d2946e
@@ -20,17 +20,20 @@
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "runtime/memory_manager/memory_constants.h"
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#include "runtime/os_interface/windows/gdi_interface.h"
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#include "runtime/os_interface/windows/wddm/wddm_interface.h"
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#include "runtime/os_interface/windows/wddm/wddm.h"
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#include "runtime/os_interface/windows/os_context_win.h"
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bool OCLRT::WddmInterface20::createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) {
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using namespace OCLRT;
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bool WddmInterface20::createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) {
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return false;
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}
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void OCLRT::WddmInterface20::destroyHwQueue(D3DKMT_HANDLE hwQueue) {}
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void WddmInterface20::destroyHwQueue(D3DKMT_HANDLE hwQueue) {}
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bool OCLRT::WddmInterface20::createMonitoredFence(OsContextWin &osContext) {
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bool WddmInterface::createMonitoredFence(OsContextWin &osContext) {
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NTSTATUS Status;
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D3DKMT_CREATESYNCHRONIZATIONOBJECT2 CreateSynchronizationObject = {0};
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CreateSynchronizationObject.hDevice = wddm.getDevice();
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@@ -48,11 +51,11 @@ bool OCLRT::WddmInterface20::createMonitoredFence(OsContextWin &osContext) {
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return Status == STATUS_SUCCESS;
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}
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const bool OCLRT::WddmInterface20::hwQueuesSupported() {
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const bool WddmInterface20::hwQueuesSupported() {
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return false;
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}
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bool OCLRT::WddmInterface20::submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) {
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bool WddmInterface20::submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) {
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D3DKMT_SUBMITCOMMAND SubmitCommand = {0};
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NTSTATUS status = STATUS_SUCCESS;
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@@ -77,7 +80,7 @@ bool OCLRT::WddmInterface20::submit(uint64_t commandBuffer, size_t size, void *c
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return STATUS_SUCCESS == status;
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}
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bool OCLRT::WddmInterface23::createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) {
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bool WddmInterface23::createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) {
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D3DKMT_CREATEHWQUEUE createHwQueue = {};
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if (!wddm.getGdi()->setupHwQueueProcAddresses()) {
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@@ -93,14 +96,10 @@ bool OCLRT::WddmInterface23::createHwQueue(PreemptionMode preemptionMode, OsCont
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UNRECOVERABLE_IF(status != STATUS_SUCCESS);
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osContext.setHwQueue(createHwQueue.hHwQueue);
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osContext.resetMonitoredFenceParams(createHwQueue.hHwQueueProgressFence,
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reinterpret_cast<uint64_t *>(createHwQueue.HwQueueProgressFenceCPUVirtualAddress),
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createHwQueue.HwQueueProgressFenceGPUVirtualAddress);
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return status == STATUS_SUCCESS;
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}
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void OCLRT::WddmInterface23::destroyHwQueue(D3DKMT_HANDLE hwQueue) {
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void WddmInterface23::destroyHwQueue(D3DKMT_HANDLE hwQueue) {
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if (hwQueue) {
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D3DKMT_DESTROYHWQUEUE destroyHwQueue = {};
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destroyHwQueue.hHwQueue = hwQueue;
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@@ -110,15 +109,11 @@ void OCLRT::WddmInterface23::destroyHwQueue(D3DKMT_HANDLE hwQueue) {
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}
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}
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bool OCLRT::WddmInterface23::createMonitoredFence(OsContextWin &osContext) {
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const bool WddmInterface23::hwQueuesSupported() {
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return true;
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}
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const bool OCLRT::WddmInterface23::hwQueuesSupported() {
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return true;
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}
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bool OCLRT::WddmInterface23::submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) {
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bool WddmInterface23::submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) {
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auto monitoredFence = osContext.getMonitoredFence();
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D3DKMT_SUBMITCOMMANDTOHWQUEUE submitCommand = {};
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@@ -132,7 +127,7 @@ bool OCLRT::WddmInterface23::submit(uint64_t commandBuffer, size_t size, void *c
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pHeader->MonitorFenceValue = monitoredFence.currentFenceValue;
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submitCommand.pPrivateDriverData = commandHeader;
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submitCommand.PrivateDriverDataSize = sizeof(COMMAND_BUFFER_HEADER);
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submitCommand.PrivateDriverDataSize = MemoryConstants::pageSize;
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auto status = wddm.getGdi()->submitCommandToHwQueue(&submitCommand);
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UNRECOVERABLE_IF(status != STATUS_SUCCESS);
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@@ -39,7 +39,7 @@ class WddmInterface {
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WddmInterface() = delete;
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virtual bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) = 0;
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virtual void destroyHwQueue(D3DKMT_HANDLE hwQueue) = 0;
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virtual bool createMonitoredFence(OsContextWin &osContext) = 0;
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bool createMonitoredFence(OsContextWin &osContext);
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virtual const bool hwQueuesSupported() = 0;
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virtual bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) = 0;
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Wddm &wddm;
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@@ -50,7 +50,6 @@ class WddmInterface20 : public WddmInterface {
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using WddmInterface::WddmInterface;
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bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) override;
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void destroyHwQueue(D3DKMT_HANDLE hwQueue) override;
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bool createMonitoredFence(OsContextWin &osContext) override;
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const bool hwQueuesSupported() override;
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bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) override;
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};
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@@ -60,7 +59,6 @@ class WddmInterface23 : public WddmInterface {
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using WddmInterface::WddmInterface;
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bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) override;
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void destroyHwQueue(D3DKMT_HANDLE hwQueue) override;
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bool createMonitoredFence(OsContextWin &osContext) override;
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const bool hwQueuesSupported() override;
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bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) override;
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};
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