Refactor graphics memory allocation scheme

- replace createGraphicsAllocationWithRequiredBitness with more general
methodallocateGraphicsMemoryInPreferredPool based on passed
 AllocationData
- proper flags for allocation selected based on AllocationType

- remove allocateGraphicsMemory(size_t size, size_t alignment)
and use allocateGraphicsMemory(size_t size) instead where default
alignment is sufficient, otherwise use full options version:
allocateGraphicsMemory(size_t size, size_t alignment,
 bool forcePin, bool uncacheable)

Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9
This commit is contained in:
Hoppe, Mateusz
2018-07-09 14:12:32 +02:00
committed by sys_ocldev
parent 4993a94b5b
commit 55a045ebe1
44 changed files with 609 additions and 291 deletions

View File

@@ -211,7 +211,7 @@ DrmAllocation *DrmMemoryManager::allocateGraphicsMemory64kb(size_t size, size_t
GraphicsAllocation *DrmMemoryManager::allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) {
if (!GmmHelper::allowTiling(*imgInfo.imgDesc)) {
auto alloc = allocateGraphicsMemory(imgInfo.size, MemoryConstants::preferredAlignment);
auto alloc = MemoryManager::allocateGraphicsMemory(imgInfo.size);
if (alloc) {
alloc->gmm = gmm;
}
@@ -248,7 +248,7 @@ GraphicsAllocation *DrmMemoryManager::allocateGraphicsMemoryForImage(ImageInfo &
return allocation;
}
DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemory(size_t size, void *ptr, AllocationOrigin allocationOrigin) {
DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) {
auto allocatorToUse = allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? allocator32Bit.get() : internal32bitAllocator.get();
auto allocatorType = allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION ? BIT32_ALLOCATOR_EXTERNAL : BIT32_ALLOCATOR_INTERNAL;
@@ -289,7 +289,7 @@ DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemory(size_t size, void *
if (allocationOrigin == AllocationOrigin::EXTERNAL_ALLOCATION && device && device->getProgramCount() == 0) {
this->force32bitAllocations = false;
device->setForce32BitAddressing(false);
return (DrmAllocation *)createGraphicsAllocationWithRequiredBitness(size, ptr);
return (DrmAllocation *)allocateGraphicsMemoryInPreferredPool(false, ptr == nullptr, false, false, ptr, static_cast<size_t>(size), GraphicsAllocation::AllocationType::BUFFER);
}
return nullptr;

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@@ -34,6 +34,7 @@ class Drm;
class DrmMemoryManager : public MemoryManager {
public:
using MemoryManager::allocateGraphicsMemory;
using MemoryManager::createGraphicsAllocationFromSharedHandle;
DrmMemoryManager(Drm *drm, gemCloseWorkerMode mode, bool forcePinAllowed, bool validateHostPtrMemory);
@@ -43,9 +44,6 @@ class DrmMemoryManager : public MemoryManager {
void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
DrmAllocation *allocateGraphicsMemory(size_t size, size_t alignment) override {
return allocateGraphicsMemory(size, alignment, false, false);
}
DrmAllocation *allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) override;
DrmAllocation *allocateGraphicsMemory64kb(size_t size, size_t alignment, bool forcePin) override;
DrmAllocation *allocateGraphicsMemory(size_t size, const void *ptr) override {
@@ -53,7 +51,7 @@ class DrmMemoryManager : public MemoryManager {
}
DrmAllocation *allocateGraphicsMemory(size_t size, const void *ptr, bool forcePin) override;
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override;
DrmAllocation *allocate32BitGraphicsMemory(size_t size, void *ptr, AllocationOrigin allocationOrigin) override;
DrmAllocation *allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool reuseBO) override;
GraphicsAllocation *createPaddedAllocation(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override { return nullptr; }

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@@ -63,7 +63,7 @@ void APIENTRY WddmMemoryManager::trimCallback(_Inout_ D3DKMT_TRIMNOTIFICATION *t
GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) {
if (!GmmHelper::allowTiling(*imgInfo.imgDesc) && imgInfo.mipCount == 0) {
delete gmm;
return allocateGraphicsMemory(imgInfo.size, MemoryConstants::preferredAlignment);
return allocateGraphicsMemory(imgInfo.size);
}
auto allocation = new WddmAllocation(nullptr, imgInfo.size, nullptr);
allocation->gmm = gmm;
@@ -162,7 +162,7 @@ GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemory(size_t size, const
return MemoryManager::allocateGraphicsMemory(size, ptr);
}
GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemory(size_t size, void *ptr, AllocationOrigin allocationOrigin) {
GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) {
Gmm *gmm = nullptr;
const void *ptrAligned = nullptr;
size_t sizeAligned = size;

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@@ -49,7 +49,7 @@ class WddmMemoryManager : public MemoryManager {
GraphicsAllocation *allocateGraphicsMemory64kb(size_t size, size_t alignment, bool forcePin) override;
GraphicsAllocation *allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) override;
GraphicsAllocation *allocateGraphicsMemory(size_t size, const void *ptr) override;
GraphicsAllocation *allocate32BitGraphicsMemory(size_t size, void *ptr, AllocationOrigin allocationOrigin) override;
GraphicsAllocation *allocate32BitGraphicsMemory(size_t size, const void *ptr, AllocationOrigin allocationOrigin) override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool reuseBO) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override;
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override;