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fix: Update residency fence value after ring buffer switch
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
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Compute-Runtime-Automation
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32a5b955dd
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560b588cbe
@@ -306,6 +306,7 @@ class GraphicsAllocation : public IDNode<GraphicsAllocation> {
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SurfaceStateInHeapInfo getBindlessInfo() {
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return bindlessInfo;
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}
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MOCKABLE_VIRTUAL void updateCompletionDataForAllocationAndFragments(uint64_t newFenceValue, uint32_t contextId);
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OsHandleStorage fragmentsStorage;
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StorageInfo storageInfo = {};
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