Move OsContext id setting to constructor.

Change-Id: I1b809befc02536257800e3667307b8deabd5c95d
This commit is contained in:
Mrozek, Michal
2018-09-12 07:47:55 +02:00
committed by sys_ocldev
parent 8e33ec04c5
commit 581805cc88
15 changed files with 39 additions and 27 deletions

View File

@@ -53,7 +53,7 @@ void OsContextWin::resetMonitoredFenceParams(D3DKMT_HANDLE &handle, uint64_t *cp
monitoredFence.gpuAddress = gpuAddress;
}
OsContext::OsContext(OSInterface *osInterface) {
OsContext::OsContext(OSInterface *osInterface, uint32_t contextId) : contextId(contextId) {
if (osInterface) {
osContextImpl = std::make_unique<OsContextWin>(*osInterface->get()->getWddm());
}