mirror of
https://github.com/intel/compute-runtime.git
synced 2026-01-03 23:03:02 +08:00
Allow to create WddmAllocation with multiple handles
Change-Id: Iac9df91b08a6ce610b985586dfb6b5f63dc668cb Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
This commit is contained in:
committed by
sys_ocldev
parent
7df0be9a13
commit
5b22a50b28
@@ -290,7 +290,7 @@ bool Wddm::makeResident(const D3DKMT_HANDLE *handles, uint32_t count, bool cantT
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bool Wddm::mapGpuVirtualAddress(WddmAllocation *allocation, void *cpuPtr) {
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void *mapPtr = allocation->getReservedAddress() != nullptr ? allocation->getReservedAddress() : cpuPtr;
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return mapGpuVirtualAddressImpl(allocation->gmm, allocation->handle, mapPtr, allocation->getGpuAddressToModify(),
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return mapGpuVirtualAddressImpl(allocation->gmm, allocation->getDefaultHandle(), mapPtr, allocation->getGpuAddressToModify(),
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MemoryManager::selectHeap(allocation, mapPtr, *hardwareInfoTable[gfxPlatform->eProductFamily]));
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}
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@@ -466,8 +466,8 @@ bool Wddm::createAllocation64k(const Gmm *gmm, D3DKMT_HANDLE &outHandle) {
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}
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outHandle = AllocationInfo.hAllocation;
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kmDafListener->notifyWriteTarget(featureTable->ftrKmdDaf, adapter, device, outHandle, gdi->escape);
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return true;
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}
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@@ -590,7 +590,7 @@ bool Wddm::openSharedHandle(D3DKMT_HANDLE handle, WddmAllocation *alloc) {
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status = gdi->openResource(&OpenResource);
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DEBUG_BREAK_IF(status != STATUS_SUCCESS);
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alloc->handle = allocationInfo[0].hAllocation;
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alloc->setDefaultHandle(allocationInfo[0].hAllocation);
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alloc->resourceHandle = OpenResource.hResource;
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auto resourceInfo = const_cast<void *>(allocationInfo[0].pPrivateDriverData);
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@@ -627,7 +627,7 @@ bool Wddm::openNTHandle(HANDLE handle, WddmAllocation *alloc) {
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status = gdi->openResourceFromNtHandle(&openResourceFromNtHandle);
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DEBUG_BREAK_IF(status != STATUS_SUCCESS);
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alloc->handle = allocationInfo2[0].hAllocation;
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alloc->setDefaultHandle(allocationInfo2[0].hAllocation);
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alloc->resourceHandle = openResourceFromNtHandle.hResource;
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auto resourceInfo = const_cast<void *>(allocationInfo2[0].pPrivateDriverData);
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@@ -652,7 +652,6 @@ void *Wddm::lockResource(const D3DKMT_HANDLE &handle, bool applyMakeResidentPrio
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DEBUG_BREAK_IF(status != STATUS_SUCCESS);
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kmDafLock(handle);
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return lock2.pData;
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}
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@@ -9,8 +9,9 @@
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namespace OCLRT {
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std::string WddmAllocation::getAllocationInfoString() const {
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std::stringstream ss;
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ss << " Handle: " << handle;
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return ss.str();
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return getHandleInfoString();
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}
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uint32_t WddmAllocation::getNumHandles() const {
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return 1u;
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}
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} // namespace OCLRT
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@@ -25,10 +25,6 @@ constexpr size_t trimListUnusedPosition = std::numeric_limits<size_t>::max();
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class WddmAllocation : public GraphicsAllocation {
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public:
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// OS assigned fields
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D3DKMT_HANDLE handle = 0u; // set by createAllocation
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D3DKMT_HANDLE resourceHandle = 0u; // used by shared resources
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WddmAllocation(AllocationType allocationType, void *cpuPtrIn, size_t sizeIn, void *reservedAddr, MemoryPool::Type pool, bool multiOsContextCapable)
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: GraphicsAllocation(allocationType, cpuPtrIn, castToUint64(cpuPtrIn), 0llu, sizeIn, pool, multiOsContextCapable), reservedAddressSpace(reservedAddr) {
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trimCandidateListPositions.fill(trimListUnusedPosition);
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@@ -50,6 +46,13 @@ class WddmAllocation : public GraphicsAllocation {
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ResidencyData &getResidencyData() {
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return residency;
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}
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const std::array<D3DKMT_HANDLE, maxHandleCount> &getHandles() const { return handles; }
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D3DKMT_HANDLE &getHandleToModify(uint32_t handleIndex) { return handles[handleIndex]; }
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D3DKMT_HANDLE getDefaultHandle() const { return handles[0]; }
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void setDefaultHandle(D3DKMT_HANDLE handle) {
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handles[0] = handle;
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}
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uint32_t getNumHandles() const;
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void setTrimCandidateListPosition(uint32_t osContextId, size_t position) {
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trimCandidateListPositions[osContextId] = position;
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@@ -71,12 +74,23 @@ class WddmAllocation : public GraphicsAllocation {
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}
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void setGpuAddress(uint64_t graphicsAddress) { this->gpuAddress = graphicsAddress; }
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void setCpuAddress(void *cpuPtr) { this->cpuPtr = cpuPtr; }
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bool needsMakeResidentBeforeLock = false;
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std::string getAllocationInfoString() const override;
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uint64_t &getGpuAddressToModify() { return gpuAddress; }
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// OS assigned fields
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D3DKMT_HANDLE resourceHandle = 0u; // used by shared resources
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bool needsMakeResidentBeforeLock = false;
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protected:
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std::string getHandleInfoString() const {
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std::stringstream ss;
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for (auto &handle : handles) {
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ss << " Handle: " << handle;
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}
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return ss.str();
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}
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std::array<D3DKMT_HANDLE, maxHandleCount> handles{};
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ResidencyData residency;
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std::array<size_t, maxOsContextCount> trimCandidateListPositions;
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void *reservedAddressSpace = nullptr;
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@@ -107,13 +107,13 @@ FlushStamp WddmCommandStreamReceiver<GfxFamily>::flush(BatchBuffer &batchBuffer,
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template <typename GfxFamily>
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void WddmCommandStreamReceiver<GfxFamily>::makeResident(GraphicsAllocation &gfxAllocation) {
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation =", reinterpret_cast<WddmAllocation *>(&gfxAllocation));
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation =", static_cast<WddmAllocation *>(&gfxAllocation));
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if (gfxAllocation.fragmentsStorage.fragmentCount == 0) {
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation handle =", reinterpret_cast<WddmAllocation *>(&gfxAllocation)->handle);
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation default handle =", static_cast<WddmAllocation *>(&gfxAllocation)->getDefaultHandle());
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} else {
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for (uint32_t allocationId = 0; allocationId < reinterpret_cast<WddmAllocation *>(&gfxAllocation)->fragmentsStorage.fragmentCount; allocationId++) {
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "fragment handle =", reinterpret_cast<WddmAllocation *>(&gfxAllocation)->fragmentsStorage.fragmentStorageData[allocationId].osHandleStorage->handle);
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for (uint32_t allocationId = 0; allocationId < static_cast<WddmAllocation *>(&gfxAllocation)->fragmentsStorage.fragmentCount; allocationId++) {
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "fragment handle =", static_cast<WddmAllocation *>(&gfxAllocation)->fragmentsStorage.fragmentStorageData[allocationId].osHandleStorage->handle);
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}
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}
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@@ -197,7 +197,7 @@ void WddmCommandStreamReceiver<GfxFamily>::kmDafLockAllocations(ResidencyContain
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if ((GraphicsAllocation::AllocationType::LINEAR_STREAM == graphicsAllocation->getAllocationType()) ||
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(GraphicsAllocation::AllocationType::FILL_PATTERN == graphicsAllocation->getAllocationType()) ||
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(GraphicsAllocation::AllocationType::COMMAND_BUFFER == graphicsAllocation->getAllocationType())) {
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wddm->kmDafLock(static_cast<WddmAllocation *>(graphicsAllocation)->handle);
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wddm->kmDafLock(static_cast<WddmAllocation *>(graphicsAllocation)->getDefaultHandle());
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}
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}
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}
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@@ -67,7 +67,7 @@ GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemory64kb(const Allocati
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auto gmm = new Gmm(nullptr, sizeAligned, false, allocationData.flags.preferRenderCompressed, true, {});
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wddmAllocation->gmm = gmm;
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if (!wddm->createAllocation64k(gmm, wddmAllocation->handle)) {
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if (!wddm->createAllocation64k(gmm, wddmAllocation->getHandleToModify(0u))) {
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delete gmm;
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return nullptr;
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}
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@@ -257,7 +257,7 @@ void WddmMemoryManager::addAllocationToHostPtrManager(GraphicsAllocation *gfxAll
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fragment.osInternalStorage = new OsHandle();
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fragment.osInternalStorage->gpuPtr = gfxAllocation->getGpuAddress();
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fragment.osInternalStorage->handle = wddmMemory->handle;
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fragment.osInternalStorage->handle = wddmMemory->getDefaultHandle();
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fragment.osInternalStorage->gmm = gfxAllocation->gmm;
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fragment.residency = &wddmMemory->getResidencyData();
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hostPtrManager->storeFragment(fragment);
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@@ -276,13 +276,13 @@ void WddmMemoryManager::removeAllocationFromHostPtrManager(GraphicsAllocation *g
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void *WddmMemoryManager::lockResourceImpl(GraphicsAllocation &graphicsAllocation) {
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auto &wddmAllocation = static_cast<WddmAllocation &>(graphicsAllocation);
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return wddm->lockResource(wddmAllocation.handle, wddmAllocation.needsMakeResidentBeforeLock);
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return wddm->lockResource(wddmAllocation.getDefaultHandle(), wddmAllocation.needsMakeResidentBeforeLock);
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}
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void WddmMemoryManager::unlockResourceImpl(GraphicsAllocation &graphicsAllocation) {
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auto &wddmAllocation = static_cast<WddmAllocation &>(graphicsAllocation);
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wddm->unlockResource(wddmAllocation.handle);
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wddm->unlockResource(wddmAllocation.getDefaultHandle());
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if (wddmAllocation.needsMakeResidentBeforeLock) {
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auto evictionStatus = wddm->evictTemporaryResource(wddmAllocation.handle);
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auto evictionStatus = wddm->evictTemporaryResource(wddmAllocation.getDefaultHandle());
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DEBUG_BREAK_IF(evictionStatus == EvictionStatus::FAILED);
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}
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}
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@@ -315,14 +315,14 @@ void WddmMemoryManager::freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation
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input->fragmentsStorage.fragmentCount > 0) {
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cleanGraphicsMemoryCreatedFromHostPtr(gfxAllocation);
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} else {
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D3DKMT_HANDLE *allocationHandles = nullptr;
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const D3DKMT_HANDLE *allocationHandles = nullptr;
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uint32_t allocationCount = 0;
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D3DKMT_HANDLE resourceHandle = 0;
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if (input->peekSharedHandle()) {
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resourceHandle = input->resourceHandle;
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} else {
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allocationHandles = &input->handle;
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allocationCount = 1;
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allocationHandles = input->getHandles().data();
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allocationCount = input->getNumHandles();
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}
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auto status = tryDeferDeletions(allocationHandles, allocationCount, resourceHandle);
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DEBUG_BREAK_IF(!status);
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@@ -355,7 +355,7 @@ bool WddmMemoryManager::validateAllocation(WddmAllocation *alloc) {
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if (alloc == nullptr)
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return false;
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auto size = alloc->getUnderlyingBufferSize();
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if (alloc->getGpuAddress() == 0u || size == 0 || (alloc->handle == 0 && alloc->fragmentsStorage.fragmentCount == 0))
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if (alloc->getGpuAddress() == 0u || size == 0 || (alloc->getDefaultHandle() == 0 && alloc->fragmentsStorage.fragmentCount == 0))
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return false;
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return true;
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}
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@@ -459,10 +459,10 @@ AlignedMallocRestrictions *WddmMemoryManager::getAlignedMallocRestrictions() {
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}
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bool WddmMemoryManager::createWddmAllocation(WddmAllocation *allocation) {
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auto wddmSuccess = wddm->createAllocation(allocation->getAlignedCpuPtr(), allocation->gmm, allocation->handle);
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auto wddmSuccess = wddm->createAllocation(allocation->getAlignedCpuPtr(), allocation->gmm, allocation->getHandleToModify(0u));
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if (wddmSuccess == STATUS_GRAPHICS_NO_VIDEO_MEMORY && deferredDeleter) {
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deferredDeleter->drain(true);
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wddmSuccess = wddm->createAllocation(allocation->getAlignedCpuPtr(), allocation->gmm, allocation->handle);
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wddmSuccess = wddm->createAllocation(allocation->getAlignedCpuPtr(), allocation->gmm, allocation->getHandleToModify(0u));
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}
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if (wddmSuccess == STATUS_SUCCESS) {
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@@ -472,7 +472,7 @@ bool WddmMemoryManager::createWddmAllocation(WddmAllocation *allocation) {
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mapSuccess = wddm->mapGpuVirtualAddress(allocation, allocation->getAlignedCpuPtr());
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}
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if (!mapSuccess) {
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wddm->destroyAllocations(&allocation->handle, 1, allocation->resourceHandle);
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wddm->destroyAllocations(allocation->getHandles().data(), allocation->getNumHandles(), allocation->resourceHandle);
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wddmSuccess = STATUS_UNSUCCESSFUL;
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}
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}
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@@ -57,7 +57,7 @@ WddmAllocation *WddmResidencyController::getTrimCandidateHead() {
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while ((trimCandidateList[i] == nullptr) && (i < size))
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i++;
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return reinterpret_cast<WddmAllocation *>(trimCandidateList[i]);
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return static_cast<WddmAllocation *>(trimCandidateList[i]);
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}
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void WddmResidencyController::addToTrimCandidateList(GraphicsAllocation *allocation) {
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@@ -195,14 +195,13 @@ void WddmResidencyController::trimResidency(D3DDDI_TRIMRESIDENCYSET_FLAGS flags,
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if (wasAllocationUsedSinceLastTrim(wddmAllocation->getResidencyData().getFenceValueForContextId(osContextId))) {
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break;
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}
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation: handle =", wddmAllocation->handle, "lastFence =", (wddmAllocation)->getResidencyData().getFenceValueForContextId(osContextId));
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "allocation: default handle =", wddmAllocation->getDefaultHandle(), "lastFence =", (wddmAllocation)->getResidencyData().getFenceValueForContextId(osContextId));
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uint32_t fragmentsToEvict = 0;
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if (wddmAllocation->fragmentsStorage.fragmentCount == 0) {
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "Evict allocation: handle =", wddmAllocation->handle, "lastFence =", (wddmAllocation)->getResidencyData().getFenceValueForContextId(osContextId));
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this->wddm.evict(&wddmAllocation->handle, 1, sizeToTrim);
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "Evict allocation: default handle =", wddmAllocation->getDefaultHandle(), "lastFence =", (wddmAllocation)->getResidencyData().getFenceValueForContextId(osContextId));
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this->wddm.evict(wddmAllocation->getHandles().data(), wddmAllocation->getNumHandles(), sizeToTrim);
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}
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for (uint32_t allocationId = 0; allocationId < wddmAllocation->fragmentsStorage.fragmentCount; allocationId++) {
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@@ -213,11 +212,9 @@ void WddmResidencyController::trimResidency(D3DDDI_TRIMRESIDENCYSET_FLAGS flags,
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fragmentStorageData.residency->resident[osContextId] = false;
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}
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}
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if (fragmentsToEvict != 0) {
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this->wddm.evict((D3DKMT_HANDLE *)fragmentEvictHandles, fragmentsToEvict, sizeToTrim);
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}
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wddmAllocation->getResidencyData().resident[osContextId] = false;
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this->removeFromTrimCandidateList(wddmAllocation, false);
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@@ -261,7 +258,7 @@ bool WddmResidencyController::trimResidencyToBudget(uint64_t bytes) {
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}
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if (wddmAllocation->fragmentsStorage.fragmentCount == 0) {
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this->wddm.evict(&wddmAllocation->handle, 1, sizeToTrim);
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this->wddm.evict(wddmAllocation->getHandles().data(), wddmAllocation->getNumHandles(), sizeToTrim);
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sizeEvicted = wddmAllocation->getAlignedSize();
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} else {
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auto &fragmentStorageData = wddmAllocation->fragmentsStorage.fragmentStorageData;
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@@ -310,7 +307,7 @@ bool WddmResidencyController::makeResidentResidencyAllocations(ResidencyContaine
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DBG_LOG(ResidencyDebugEnable, "Residency:", __FUNCTION__, "currentFenceValue =", this->getMonitoredFence().currentFenceValue);
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for (uint32_t i = 0; i < residencyCount; i++) {
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WddmAllocation *allocation = reinterpret_cast<WddmAllocation *>(allocationsForResidency[i]);
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WddmAllocation *allocation = static_cast<WddmAllocation *>(allocationsForResidency[i]);
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ResidencyData &residencyData = allocation->getResidencyData();
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bool fragmentResidency[3] = {false, false, false};
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@@ -332,7 +329,8 @@ bool WddmResidencyController::makeResidentResidencyAllocations(ResidencyContaine
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handlesForResidency[totalHandlesCount++] = allocation->fragmentsStorage.fragmentStorageData[allocationId].osHandleStorage->handle;
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}
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} else if (!residencyData.resident[osContextId]) {
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handlesForResidency[totalHandlesCount++] = allocation->handle;
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memcpy_s(&handlesForResidency[totalHandlesCount], allocation->getNumHandles() * sizeof(D3DKMT_HANDLE), allocation->getHandles().data(), allocation->getNumHandles() * sizeof(D3DKMT_HANDLE));
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totalHandlesCount += allocation->getNumHandles();
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}
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}
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@@ -356,7 +354,7 @@ bool WddmResidencyController::makeResidentResidencyAllocations(ResidencyContaine
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if (result == true) {
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for (uint32_t i = 0; i < residencyCount; i++) {
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WddmAllocation *allocation = reinterpret_cast<WddmAllocation *>(allocationsForResidency[i]);
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WddmAllocation *allocation = static_cast<WddmAllocation *>(allocationsForResidency[i]);
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// Update fence value not to early destroy / evict allocation
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const auto currentFence = this->getMonitoredFence().currentFenceValue;
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allocation->getResidencyData().updateCompletionData(currentFence, this->osContextId);
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@@ -379,7 +377,7 @@ void WddmResidencyController::makeNonResidentEvictionAllocations(ResidencyContai
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const size_t residencyCount = evictionAllocations.size();
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for (uint32_t i = 0; i < residencyCount; i++) {
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WddmAllocation *allocation = reinterpret_cast<WddmAllocation *>(evictionAllocations[i]);
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WddmAllocation *allocation = static_cast<WddmAllocation *>(evictionAllocations[i]);
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this->addToTrimCandidateList(allocation);
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}
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}
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