performance: debug flag for localPreferred

Add flag for setting localPreferred (implicit when gmm localOnly=0 and
NonLocalOnly=0) when allocating buffer, svmGpu and image.

Related-To: NEO-9695

Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
This commit is contained in:
Dominik Dabek
2024-03-07 15:53:20 +00:00
committed by Compute-Runtime-Automation
parent a184856921
commit 5ba9308804
11 changed files with 95 additions and 3 deletions

View File

@@ -213,6 +213,11 @@ bool ProductHelperHw<gfxProduct>::isUsmPoolAllocatorSupported() const {
return true;
}
template <>
bool ProductHelperHw<gfxProduct>::useLocalPreferredForCacheableBuffers() const {
return false;
}
template <>
std::optional<aub_stream::ProductFamily> ProductHelperHw<gfxProduct>::getAubStreamProductFamily() const {
return aub_stream::ProductFamily::Dg2;