Compression refactor [3/n]

Dont use allocation type for compression preference

Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
This commit is contained in:
Bartosz Dunajski
2021-12-02 16:47:05 +00:00
committed by Compute-Runtime-Automation
parent 4b7eb07474
commit 5c266f9ab0
19 changed files with 154 additions and 91 deletions

View File

@@ -132,9 +132,7 @@ class Buffer : public MemObj {
bool useGlobalAtomics,
bool areMultipleSubDevicesInContext);
static void provideCompressionHint(GraphicsAllocation::AllocationType allocationType,
Context *context,
Buffer *buffer);
static void provideCompressionHint(bool compressionEnabled, Context *context, Buffer *buffer);
BufferCreatFunc createFunction = nullptr;
bool isSubBuffer();