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WSL fallback to staging buffer on blocking reads
Signed-off-by: Kamil Diedrich <kamil.diedrich@intel.com>
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Compute-Runtime-Automation
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32592d953b
commit
5fdcb14d57
@@ -111,9 +111,9 @@ struct EnqueueHandlerWithAubSubCaptureTests : public EnqueueHandlerTest {
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public:
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MockCmdQWithAubSubCapture(Context *context, ClDevice *device) : CommandQueueHw<FamilyType>(context, device, nullptr, false) {}
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void waitUntilComplete(uint32_t gpgpuTaskCountToWait, Range<CopyEngineState> copyEnginesToWait, FlushStamp flushStampToWait, bool useQuickKmdSleep) override {
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void waitUntilComplete(uint32_t gpgpuTaskCountToWait, Range<CopyEngineState> copyEnginesToWait, FlushStamp flushStampToWait, bool useQuickKmdSleep, bool cleanTemporaryAllocationList) override {
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waitUntilCompleteCalled = true;
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CommandQueueHw<FamilyType>::waitUntilComplete(gpgpuTaskCountToWait, copyEnginesToWait, flushStampToWait, useQuickKmdSleep);
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CommandQueueHw<FamilyType>::waitUntilComplete(gpgpuTaskCountToWait, copyEnginesToWait, flushStampToWait, useQuickKmdSleep, cleanTemporaryAllocationList);
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}
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void obtainNewTimestampPacketNodes(size_t numberOfNodes, TimestampPacketContainer &previousNodes, bool clearAllDependencies, CommandStreamReceiver &csr) override {
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