L0 Windows Debugger - Implement GPU mem read/write

Signed-off-by: Yates, Brandon <brandon.yates@intel.com>
This commit is contained in:
Yates, Brandon
2022-06-22 23:25:15 +00:00
committed by Compute-Runtime-Automation
parent 153811998f
commit 60b88806d5
4 changed files with 534 additions and 10 deletions

View File

@@ -70,7 +70,7 @@ ze_result_t DebugSessionWindows::initialize() {
}
bool DebugSessionWindows::closeConnection() {
if (debugHandle == 0) {
if (debugHandle == invalidHandle) {
return false;
}
@@ -303,12 +303,94 @@ ze_result_t DebugSessionWindows::readEvent(uint64_t timeout, zet_debug_event_t *
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
ze_result_t DebugSessionWindows::readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
ze_result_t DebugSessionWindows::readElfSpace(const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
}
bool DebugSessionWindows::isVAElf(const zet_debug_memory_space_desc_t *desc, size_t size) {
std::unique_lock<std::mutex> lock(asyncThreadMutex);
for (auto elf : allElfs) {
if (desc->address >= elf.startVA && desc->address <= elf.endVA) {
if (desc->address + size > elf.endVA) {
return false;
}
return true;
}
}
return false;
}
ze_result_t DebugSessionWindows::readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
if (debugHandle == invalidHandle) {
return ZE_RESULT_ERROR_UNINITIALIZED;
}
if (!isValidGpuAddress(desc->address)) {
return ZE_RESULT_ERROR_INVALID_ARGUMENT;
}
ze_result_t status = ZE_RESULT_ERROR_UNINITIALIZED;
status = sanityMemAccessThreadCheck(thread, desc);
if (status != ZE_RESULT_SUCCESS) {
return status;
}
if (isVAElf(desc, size)) {
return readElfSpace(desc, size, buffer);
}
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
if (DebugSession::isThreadAll(thread)) {
std::unique_lock<std::mutex> lock(asyncThreadMutex);
if (allContexts.empty()) {
return ZE_RESULT_ERROR_UNINITIALIZED;
}
memoryHandle = *allContexts.begin();
} else {
auto threadId = convertToThreadId(thread);
memoryHandle = allThreads[threadId]->getMemoryHandle();
if (memoryHandle == EuThread::invalidHandle) {
return ZE_RESULT_ERROR_NOT_AVAILABLE;
}
}
return readGpuMemory(memoryHandle, static_cast<char *>(buffer), size, desc->address);
}
ze_result_t DebugSessionWindows::writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
if (debugHandle == invalidHandle) {
return ZE_RESULT_ERROR_UNINITIALIZED;
}
if (!isValidGpuAddress(desc->address)) {
return ZE_RESULT_ERROR_INVALID_ARGUMENT;
}
ze_result_t status = ZE_RESULT_ERROR_UNINITIALIZED;
status = sanityMemAccessThreadCheck(thread, desc);
if (status != ZE_RESULT_SUCCESS) {
return status;
}
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
if (DebugSession::isThreadAll(thread)) {
std::unique_lock<std::mutex> lock(asyncThreadMutex);
if (allContexts.empty()) {
return ZE_RESULT_ERROR_UNINITIALIZED;
}
memoryHandle = *allContexts.begin();
} else {
auto threadId = convertToThreadId(thread);
memoryHandle = allThreads[threadId]->getMemoryHandle();
if (memoryHandle == EuThread::invalidHandle) {
return ZE_RESULT_ERROR_NOT_AVAILABLE;
}
}
return writeGpuMemory(memoryHandle, static_cast<const char *>(buffer), size, desc->address);
}
ze_result_t DebugSessionWindows::acknowledgeEvent(const zet_debug_event_t *event) {
@@ -324,11 +406,43 @@ ze_result_t DebugSessionWindows::interruptImp(uint32_t deviceIndex) {
}
ze_result_t DebugSessionWindows::readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
auto gmmHelper = connectedDevice->getNEODevice()->getGmmHelper();
gpuVa = gmmHelper->decanonize(gpuVa);
KM_ESCAPE_INFO escapeInfo = {0};
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_GFX_MEMORY;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.hContextHandle = memoryHandle;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.GpuVirtualAddr = gpuVa;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferSize = static_cast<uint32_t>(size);
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferPtr = reinterpret_cast<uint64_t>(output);
auto status = runEscape(escapeInfo);
if (STATUS_SUCCESS != status || DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_GFX_MEMORY: Failed - ProcessId: %d Status: %d EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
}
return ZE_RESULT_SUCCESS;
}
ze_result_t DebugSessionWindows::writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) {
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
auto gmmHelper = connectedDevice->getNEODevice()->getGmmHelper();
gpuVa = gmmHelper->decanonize(gpuVa);
KM_ESCAPE_INFO escapeInfo = {0};
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_WRITE_GFX_MEMORY;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.hContextHandle = memoryHandle;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.GpuVirtualAddr = gpuVa;
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferSize = static_cast<uint32_t>(size);
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferPtr = reinterpret_cast<uint64_t>(input);
auto status = runEscape(escapeInfo);
if (STATUS_SUCCESS != status || DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_GFX_MEMORY: Failed - ProcessId: %d Status: %d EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
}
return ZE_RESULT_SUCCESS;
}
void DebugSessionWindows::enqueueApiEvent(zet_debug_event_t &debugEvent) {

View File

@@ -41,6 +41,8 @@ struct DebugSessionWindows : DebugSessionImp {
ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) override;
ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) override;
bool isVAElf(const zet_debug_memory_space_desc_t *desc, size_t size);
ze_result_t readElfSpace(const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer);
ze_result_t readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) override;
@@ -67,8 +69,9 @@ struct DebugSessionWindows : DebugSessionImp {
bool moduleDebugAreaCaptured = false;
uint32_t processId = 0;
uint64_t debugHandle = 0;
NEO::Wddm *wddm = nullptr;
constexpr static uint64_t invalidHandle = std::numeric_limits<uint64_t>::max();
uint64_t debugHandle = invalidHandle;
struct ElfRange {
uint64_t startVA;

View File

@@ -21,13 +21,18 @@ struct MockDebugSessionWindows : DebugSessionWindows {
using DebugSessionWindows::asyncThread;
using DebugSessionWindows::closeAsyncThread;
using DebugSessionWindows::debugHandle;
using DebugSessionWindows::ElfRange;
using DebugSessionWindows::initialize;
using DebugSessionWindows::invalidHandle;
using DebugSessionWindows::moduleDebugAreaCaptured;
using DebugSessionWindows::processId;
using DebugSessionWindows::readAllocationDebugData;
using DebugSessionWindows::readAndHandleEvent;
using DebugSessionWindows::readGpuMemory;
using DebugSessionWindows::startAsyncThread;
using DebugSessionWindows::wddm;
using DebugSessionWindows::writeGpuMemory;
using L0::DebugSessionImp::isValidGpuAddress;
MockDebugSessionWindows(const zet_debug_config_t &config, L0::Device *device) : DebugSessionWindows(config, device) {}
@@ -45,6 +50,14 @@ struct MockDebugSessionWindows : DebugSessionWindows {
return DebugSessionWindows::readAndHandleEvent(timeoutMs);
}
void ensureThreadStopped(ze_device_thread_t thread, uint64_t context) {
auto threadId = convertToThreadId(thread);
if (allThreads.find(threadId) == allThreads.end()) {
allThreads[threadId] = std::make_unique<EuThread>(threadId);
}
allThreads[threadId]->stopThread(context);
}
ze_result_t resultInitialize = ZE_RESULT_FORCE_UINT32;
ze_result_t resultReadAndHandleEvent = ZE_RESULT_FORCE_UINT32;
static constexpr uint64_t mockDebugHandle = 1;
@@ -61,7 +74,7 @@ struct DebugApiWindowsFixture : public DeviceFixture {
void TearDown() {
DeviceFixture::TearDown();
}
static constexpr uint8_t bufferSize = 16;
WddmEuDebugInterfaceMock *mockWddm = nullptr;
};
@@ -428,6 +441,7 @@ using DebugApiWindowsAsyncThreadTest = Test<DebugApiWindowsFixture>;
TEST_F(DebugApiWindowsAsyncThreadTest, GivenDebugSessionWhenStartingAndClosingAsyncThreadThenThreadIsStartedAndFinishes) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->wddm = mockWddm;
session->startAsyncThread();
@@ -443,9 +457,8 @@ TEST_F(DebugApiWindowsAsyncThreadTest, GivenDebugSessionWhenStartingAndClosingAs
TEST_F(DebugApiWindowsAsyncThreadTest, GivenDebugSessionWithAsyncThreadWhenClosingConnectionThenAsyncThreadIsTerminated) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->wddm = mockWddm;
session->startAsyncThread();
EXPECT_TRUE(session->asyncThread.threadActive);
@@ -457,5 +470,383 @@ TEST_F(DebugApiWindowsAsyncThreadTest, GivenDebugSessionWithAsyncThreadWhenClosi
EXPECT_TRUE(session->asyncThread.threadFinished);
}
TEST_F(DebugApiWindowsTest, WhenCallingReadGpuMemoryThenMemoryIsRead) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
char output[bufferSize] = {};
auto result = session->readGpuMemory(7, output, bufferSize, 0x1234);
EXPECT_EQ(ZE_RESULT_SUCCESS, result);
EXPECT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
for (int i = 0; i < bufferSize; i++) {
EXPECT_EQ(static_cast<char>(0xaa), output[i]);
}
}
TEST_F(DebugApiWindowsTest, WhenCallingWriteGpuMemoryThenMemoryIsWritten) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
char input[bufferSize] = {'h', 'e', 'l', 'l', 'o'};
auto result = session->writeGpuMemory(7, input, bufferSize, 0x1234);
ASSERT_EQ(ZE_RESULT_SUCCESS, result);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_WRITE_GFX_MEMORY]);
ASSERT_EQ(0, memcmp(input, mockWddm->testBuffer, bufferSize));
}
TEST_F(DebugApiWindowsTest, GivenInvalidDebugHandleWhenWritingMemoryThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::invalidHandle;
ze_device_thread_t thread{0, 0, 0, 0};
zet_debug_memory_space_desc_t desc = {};
char output[bufferSize] = {};
auto retVal = session->writeMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_UNINITIALIZED, retVal);
}
TEST_F(DebugApiWindowsTest, GivenInvalidDebugHandleWhenReadingMemoryThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::invalidHandle;
ze_device_thread_t thread{0, 0, 0, 0};
zet_debug_memory_space_desc_t desc = {};
char output[bufferSize] = {};
auto retVal = session->readMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_UNINITIALIZED, retVal);
}
TEST_F(DebugApiWindowsTest, GivenInvalidAddressWhenCallingReadMemoryThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
ze_device_thread_t thread{0, 0, 0, 0};
zet_debug_memory_space_desc_t desc;
desc.address = 0xf0ffffff00000000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
EXPECT_FALSE(session->isValidGpuAddress(desc.address));
char output[bufferSize] = {};
auto retVal = session->readMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
}
TEST_F(DebugApiWindowsTest, GivenInvalidAddressWhenCallingWriteMemoryThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
ze_device_thread_t thread{0, 0, 0, 0};
zet_debug_memory_space_desc_t desc;
desc.address = 0xf0ffffff00000000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
EXPECT_FALSE(session->isValidGpuAddress(desc.address));
char output[bufferSize] = {};
auto retVal = session->writeMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingWriteMemoryForAllThreadThenMemoryIsWritten) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
ze_device_thread_t thread;
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = UINT32_MAX;
zet_debug_memory_space_desc_t desc;
desc.address = 0x1000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
char input[bufferSize] = {'a', 'b', 'c'};
// No context yet created.
auto retVal = session->writeMemory(thread, &desc, bufferSize, input);
EXPECT_EQ(ZE_RESULT_ERROR_UNINITIALIZED, retVal);
session->allContexts.insert(0x12345);
retVal = session->writeMemory(thread, &desc, bufferSize, input);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_WRITE_GFX_MEMORY]);
ASSERT_EQ(0, memcmp(input, mockWddm->testBuffer, bufferSize));
EXPECT_EQ(ZE_RESULT_SUCCESS, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingWriteMemoryForSingleThreadThenMemoryIsWritten) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->allContexts.insert(0x12345);
ze_device_thread_t thread;
thread.slice = 1;
thread.subslice = 1;
thread.eu = 1;
thread.thread = 1;
zet_debug_memory_space_desc_t desc;
desc.address = 0x1000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
char input[bufferSize] = {'a', 'b', 'c'};
session->ensureThreadStopped(thread, EuThread::invalidHandle);
auto retVal = session->writeMemory(thread, &desc, bufferSize, input);
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, retVal);
ASSERT_EQ(0, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_WRITE_GFX_MEMORY]);
session->ensureThreadStopped(thread, 0x12345);
retVal = session->writeMemory(thread, &desc, bufferSize, input);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_WRITE_GFX_MEMORY]);
ASSERT_EQ(0, memcmp(input, mockWddm->testBuffer, bufferSize));
EXPECT_EQ(ZE_RESULT_SUCCESS, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingReadMemoryForAllThreadThenMemoryIsWritten) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
ze_device_thread_t thread;
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = UINT32_MAX;
zet_debug_memory_space_desc_t desc;
desc.address = 0x1000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
char output[bufferSize] = {0};
// No context yet created.
auto retVal = session->readMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_UNINITIALIZED, retVal);
session->allContexts.insert(0x12345);
retVal = session->readMemory(thread, &desc, bufferSize, output);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
for (int i = 0; i < bufferSize; i++) {
EXPECT_EQ(static_cast<char>(0xaa), output[i]);
}
EXPECT_EQ(ZE_RESULT_SUCCESS, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingReadMemoryForSingleThreadThenMemoryIsRead) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->allContexts.insert(0x12345);
ze_device_thread_t thread;
thread.slice = 1;
thread.subslice = 1;
thread.eu = 1;
thread.thread = 1;
zet_debug_memory_space_desc_t desc;
desc.address = 0x1000;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
char output[bufferSize] = {0};
session->ensureThreadStopped(thread, EuThread::invalidHandle);
auto retVal = session->readMemory(thread, &desc, bufferSize, output);
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, retVal);
ASSERT_EQ(0, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
session->ensureThreadStopped(thread, 0x12345);
retVal = session->readMemory(thread, &desc, bufferSize, output);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
for (int i = 0; i < bufferSize; i++) {
EXPECT_EQ(static_cast<char>(0xaa), output[i]);
}
EXPECT_EQ(ZE_RESULT_SUCCESS, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingReadMemoryForElfThenUnsupportedFeatureIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->allContexts.insert(0x12345);
uint64_t elfSize = 0xFF;
char *elfData = new char[elfSize];
memset(elfData, 0xa, elfSize);
uint64_t elfVaStart = reinterpret_cast<uint64_t>(elfData);
uint64_t elfVaEnd = reinterpret_cast<uint64_t>(elfData) + elfSize;
MockDebugSessionWindows::ElfRange elf = {elfVaStart, elfVaEnd};
session->allElfs.push_back(elf);
char output[bufferSize] = {0};
ze_device_thread_t thread;
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = UINT32_MAX;
zet_debug_memory_space_desc_t desc;
desc.address = elfVaStart;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
auto retVal = session->readMemory(thread, &desc, bufferSize, output);
ASSERT_EQ(0, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
EXPECT_EQ(ZE_RESULT_ERROR_UNSUPPORTED_FEATURE, retVal);
desc.address = elfVaEnd - 1;
retVal = session->readMemory(thread, &desc, bufferSize, output);
ASSERT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_READ_GFX_MEMORY]);
EXPECT_EQ(ZE_RESULT_SUCCESS, retVal);
delete[] elfData;
}
TEST_F(DebugApiWindowsTest, WhenCallingWriteMemoryForExpectedFailureCasesThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->allContexts.insert(0x12345);
ze_device_thread_t thread = {};
zet_debug_memory_space_desc_t desc;
desc.address = 0x2000;
char output[bufferSize] = {};
size_t size = bufferSize;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_SLM;
auto retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_UNSUPPORTED_FEATURE, retVal);
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
thread.slice = UINT32_MAX;
thread.subslice = 0;
thread.eu = 0;
thread.thread = 0;
retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = 0;
thread.thread = 0;
retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = 0;
retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = UINT32_MAX;
mockWddm->escapeReturnStatus = DBGUMD_RETURN_INVALID_ARGS;
retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
mockWddm->escapeReturnStatus = DBGUMD_RETURN_ESCAPE_SUCCESS;
thread.slice = 0;
thread.subslice = 0;
thread.eu = 0;
thread.thread = 0;
retVal = session->writeMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, retVal);
}
TEST_F(DebugApiWindowsTest, WhenCallingReadMemoryForExpectedFailureCasesThenErrorIsReturned) {
auto session = std::make_unique<MockDebugSessionWindows>(zet_debug_config_t{0x1234}, device);
ASSERT_NE(nullptr, session);
session->wddm = mockWddm;
session->debugHandle = MockDebugSessionWindows::mockDebugHandle;
session->allContexts.insert(0x12345);
ze_device_thread_t thread = {};
zet_debug_memory_space_desc_t desc;
desc.address = 0x2000;
char output[bufferSize] = {};
size_t size = bufferSize;
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_SLM;
auto retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_UNSUPPORTED_FEATURE, retVal);
desc.type = ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT;
thread.slice = UINT32_MAX;
thread.subslice = 0;
thread.eu = 0;
thread.thread = 0;
retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = 0;
thread.thread = 0;
retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = 0;
retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
thread.slice = UINT32_MAX;
thread.subslice = UINT32_MAX;
thread.eu = UINT32_MAX;
thread.thread = UINT32_MAX;
mockWddm->escapeReturnStatus = DBGUMD_RETURN_INVALID_ARGS;
retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, retVal);
mockWddm->escapeReturnStatus = DBGUMD_RETURN_ESCAPE_SUCCESS;
thread.slice = 0;
thread.subslice = 0;
thread.eu = 0;
thread.thread = 0;
retVal = session->readMemory(thread, &desc, size, output);
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, retVal);
}
} // namespace ult
} // namespace L0