Move DebuggerL0 to shared

Related-To: NEO-7075

Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
This commit is contained in:
Mateusz Hoppe
2022-06-14 21:24:58 +00:00
committed by Compute-Runtime-Automation
parent 60b88806d5
commit 673bf3b553
68 changed files with 313 additions and 283 deletions

View File

@@ -6,7 +6,6 @@
set(L0_SRCS_DLL_LINUX
${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
${CMAKE_CURRENT_SOURCE_DIR}/debugger_l0_linux.cpp
)
if(NEO_ENABLE_i915_PRELIM_DETECTION)

View File

@@ -1,28 +0,0 @@
/*
* Copyright (C) 2020-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/device/device.h"
#include "shared/source/os_interface/linux/drm_neo.h"
#include "shared/source/os_interface/os_interface.h"
#include "level_zero/core/source/debugger/debugger_l0.h"
namespace L0 {
std::unique_ptr<NEO::Debugger> DebuggerL0::create(NEO::Device *device) {
auto &hwInfo = device->getHardwareInfo();
if (!hwInfo.capabilityTable.l0DebuggerSupported) {
return nullptr;
}
auto success = initDebuggingInOs(device->getRootDeviceEnvironment().osInterface.get());
if (success) {
auto debugger = debuggerL0Factory[device->getHardwareInfo().platform.eRenderCoreFamily](device);
return std::unique_ptr<DebuggerL0>(debugger);
}
return std::unique_ptr<DebuggerL0>(nullptr);
}
} // namespace L0

View File

@@ -6,7 +6,6 @@
set(L0_SRCS_DLL_WINDOWS
${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
${CMAKE_CURRENT_SOURCE_DIR}/debugger_l0_windows.cpp
${NEO_SOURCE_DIR}/level_zero/tools/source/debug/windows/debug_session_windows_helper.cpp
)

View File

@@ -1,23 +0,0 @@
/*
* Copyright (C) 2020-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "level_zero/core/source/debugger/debugger_l0.h"
namespace L0 {
std::unique_ptr<NEO::Debugger> DebuggerL0::create(NEO::Device *device) {
auto &hwInfo = device->getHardwareInfo();
if (!hwInfo.capabilityTable.l0DebuggerSupported) {
return std::unique_ptr<DebuggerL0>(nullptr);
}
auto success = initDebuggingInOs(device->getRootDeviceEnvironment().osInterface.get());
if (success) {
auto debugger = debuggerL0Factory[device->getHardwareInfo().platform.eRenderCoreFamily](device);
return std::unique_ptr<DebuggerL0>(debugger);
}
return std::unique_ptr<DebuggerL0>(nullptr);
}
} // namespace L0