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Refactor GraphicsAllocation::AllocationType and allocationType enums
- change GraphicsAllocatoin::AllocationType to scoped enumeration so that ALLOCATION_TYPE_ prefix in every enum value can be removed - all accesses are typed (example AllocationType::IMAGE) - Rename allocationType to AllocationUsage to eliminate confusion with multiple AllocationType enums / types Change-Id: I16003297ecfcb0aaa5779ad00706c5d983914bbe
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sys_ocldev
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@@ -528,5 +528,5 @@ HWTEST_F(EnqueueFillBufferCmdTests, givenEnqueueFillBufferWhenPatternAllocationI
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GraphicsAllocation *patternAllocation = mmgr->graphicsAllocations.peekHead();
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ASSERT_NE(nullptr, patternAllocation);
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EXPECT_EQ(GraphicsAllocation::ALLOCATION_TYPE_FILL_PATTERN, patternAllocation->getAllocationType());
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EXPECT_EQ(GraphicsAllocation::AllocationType::FILL_PATTERN, patternAllocation->getAllocationType());
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}
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