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https://github.com/intel/compute-runtime.git
synced 2025-12-30 09:58:55 +08:00
Use correct Heap32 index for local memory allocations
Change-Id: I068f712ab2b05ee3d5a9716b21de685a7fee3a02 Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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sys_ocldev
parent
4076d3e294
commit
6dd07bd3bc
@@ -357,9 +357,9 @@ GraphicsAllocation *DrmMemoryManager::allocateGraphicsMemoryForImageImpl(const A
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return allocation;
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}
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DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) {
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DrmAllocation *DrmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) {
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auto internal = useInternal32BitAllocator(allocationData.type);
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auto allocatorToUse = internal ? HeapIndex::HEAP_INTERNAL_DEVICE_MEMORY : HeapIndex::HEAP_EXTERNAL;
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auto allocatorToUse = internal ? selectInternalHeap(useLocalMemory) : selectExternalHeap(useLocalMemory);
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if (allocationData.hostPtr) {
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uintptr_t inputPtr = reinterpret_cast<uintptr_t>(allocationData.hostPtr);
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@@ -490,7 +490,7 @@ GraphicsAllocation *DrmMemoryManager::createGraphicsAllocationFromSharedHandle(o
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if (requireSpecificBitness && this->force32bitAllocations) {
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drmAllocation->set32BitAllocation(true);
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drmAllocation->setGpuBaseAddress(GmmHelper::canonize(getExternalHeapBaseAddress(properties.rootDeviceIndex)));
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drmAllocation->setGpuBaseAddress(GmmHelper::canonize(getExternalHeapBaseAddress(properties.rootDeviceIndex, drmAllocation->isAllocatedInLocalMemoryPool())));
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}
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if (properties.imgInfo) {
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@@ -81,7 +81,7 @@ class DrmMemoryManager : public MemoryManager {
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MOCKABLE_VIRTUAL void *lockResourceInLocalMemoryImpl(BufferObject *bo);
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MOCKABLE_VIRTUAL void unlockResourceInLocalMemoryImpl(BufferObject *bo);
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void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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DrmAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override;
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DrmAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) override;
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GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
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Drm &getDrm(uint32_t rootDeviceIndex) const;
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@@ -170,7 +170,7 @@ GraphicsAllocation *DrmMemoryManager::allocateGraphicsMemoryInDevicePool(const A
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allocation->setCpuPtrAndGpuAddress(cpuAddress, gpuAddress);
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}
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if (useInternal32BitAllocator(allocationData.type)) {
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allocation->setGpuBaseAddress(GmmHelper::canonize(getInternalHeapBaseAddress(allocationData.rootDeviceIndex)));
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allocation->setGpuBaseAddress(GmmHelper::canonize(getInternalHeapBaseAddress(allocationData.rootDeviceIndex, true)));
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}
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status = AllocationStatus::Success;
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@@ -250,7 +250,7 @@ GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryWithHostPtr(const A
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return MemoryManager::allocateGraphicsMemoryWithHostPtr(allocationData);
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}
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GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) {
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GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) {
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Gmm *gmm = nullptr;
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const void *ptrAligned = nullptr;
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size_t sizeAligned = allocationData.size;
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@@ -285,7 +285,8 @@ GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemoryImpl(const All
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return nullptr;
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}
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auto baseAddress = useInternal32BitAllocator(allocationData.type) ? getInternalHeapBaseAddress(allocationData.rootDeviceIndex) : getExternalHeapBaseAddress(allocationData.rootDeviceIndex);
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auto baseAddress = useInternal32BitAllocator(allocationData.type) ? getInternalHeapBaseAddress(allocationData.rootDeviceIndex, useLocalMemory)
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: getExternalHeapBaseAddress(allocationData.rootDeviceIndex, useLocalMemory);
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wddmAllocation->setGpuBaseAddress(GmmHelper::canonize(baseAddress));
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return wddmAllocation.release();
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@@ -313,7 +314,7 @@ GraphicsAllocation *WddmMemoryManager::createAllocationFromHandle(osHandle handl
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allocation->setReservedAddressRange(ptr, size);
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} else if (requireSpecificBitness && this->force32bitAllocations) {
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allocation->set32BitAllocation(true);
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allocation->setGpuBaseAddress(GmmHelper::canonize(getExternalHeapBaseAddress(allocation->getRootDeviceIndex())));
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allocation->setGpuBaseAddress(GmmHelper::canonize(getExternalHeapBaseAddress(allocation->getRootDeviceIndex(), false)));
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}
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status = mapGpuVirtualAddress(allocation.get(), allocation->getReservedAddressPtr());
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DEBUG_BREAK_IF(!status);
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@@ -73,7 +73,7 @@ class WddmMemoryManager : public MemoryManager {
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void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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void freeAssociatedResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override;
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GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) override;
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GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
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MOCKABLE_VIRTUAL size_t getHugeGfxMemoryChunkSize() const { return 4 * MemoryConstants::gigaByte - MemoryConstants::pageSize64k; }
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