separate BuiltinDispatchInfoBuilder from built_ins.h

We don't need BuiltinDispatchInfoBuilder in every place where built ins
are used. specifically in .cpp files generated from kernel binary.

Change-Id: Ie739951cdc93873993f78ad14cee656122af51fd
Signed-off-by: Artur Harasimiuk <artur.harasimiuk@intel.com>
This commit is contained in:
Artur Harasimiuk
2018-04-18 14:59:28 +02:00
parent 5bae27ae51
commit 75d497a9a9
44 changed files with 212 additions and 121 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2017, Intel Corporation
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,13 +20,14 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "CL/cl.h"
#include "runtime/builtin_kernels_simulation/opencl_c.h"
#include "runtime/builtin_kernels_simulation/scheduler_simulation.h"
#include "runtime/builtin_kernels_simulation/scheduler_simulation.inl"
#include "runtime/memory_manager/graphics_allocation.h"
#include "runtime/gen8/hw_cmds.h"
#include "runtime/execution_model/device_enqueue.h"
#include "runtime/gen8/hw_cmds.h"
#include "runtime/memory_manager/graphics_allocation.h"
using namespace OCLRT;
using namespace BuiltinKernelsSimulation;