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Refactor [1/n]: Make compression preference allocation property
Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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Compute-Runtime-Automation
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4461b8ea3f
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7b55d38e34
@@ -70,7 +70,6 @@ ze_result_t ImageCoreFamily<gfxCoreFamily>::initialize(Device *device, const ze_
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imgInfo.linearStorage = surfaceType == RENDER_SURFACE_STATE::SURFACE_TYPE_SURFTYPE_1D;
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imgInfo.plane = lookupTable.imageProperties.isPlanarExtension ? static_cast<GMM_YUV_PLANE>(lookupTable.imageProperties.planeIndex + 1u) : GMM_NO_PLANE;
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imgInfo.useLocalMemory = false;
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imgInfo.preferRenderCompression = false;
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if (!isImageView) {
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if (lookupTable.isSharedHandle) {
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