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Detect GPU hang in clWaitForEvents
This change: - moves NEO::WaitStatus to a separate file - enables detection of GPU hang in clWaitForEvents - adjusts most of blocking calls in CommandStreamReceiver to return WaitStatus - adds ULTs to cover the new code Related-To: NEO-6681 Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
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Compute-Runtime-Automation
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f2e1361541
commit
7f729b7f89
@@ -12,6 +12,7 @@
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#include "shared/source/command_stream/preemption.h"
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#include "shared/source/command_stream/scratch_space_controller_base.h"
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#include "shared/source/command_stream/stream_properties.h"
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#include "shared/source/command_stream/wait_status.h"
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#include "shared/source/debug_settings/debug_settings_manager.h"
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#include "shared/source/device/device.h"
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#include "shared/source/direct_submission/direct_submission_controller.h"
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