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Graphics Allocation: store task count per context id
Move definition of allocations list method to internal_allocation_storage.cpp Change-Id: I4c6038df8fd1b9335e8a74edbab33b78f9293d8f Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
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sys_ocldev
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@@ -248,7 +248,7 @@ CompletionStamp CommandStreamReceiverHw<GfxFamily>::flushTask(
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if (requiredScratchSize && (!scratchAllocation || scratchAllocation->getUnderlyingBufferSize() < requiredScratchSizeInBytes)) {
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if (scratchAllocation) {
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scratchAllocation->taskCount = this->taskCount;
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scratchAllocation->updateTaskCount(this->taskCount, this->deviceIndex);
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internalAllocationStorage->storeAllocation(std::unique_ptr<GraphicsAllocation>(scratchAllocation), TEMPORARY_ALLOCATION);
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}
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createScratchSpaceAllocation(requiredScratchSizeInBytes);
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