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fix: do not allow blit for depth image on arl
Related-To: NEO-14344 Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
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Compute-Runtime-Automation
parent
749ca4f1fb
commit
85ed1a15e4
@@ -28,6 +28,7 @@
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#include "shared/source/memory_manager/internal_allocation_storage.h"
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#include "shared/source/os_interface/os_context.h"
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#include "shared/source/os_interface/product_helper.h"
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#include "shared/source/release_helper/release_helper.h"
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#include "shared/source/utilities/api_intercept.h"
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#include "shared/source/utilities/staging_buffer_manager.h"
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#include "shared/source/utilities/tag_allocator.h"
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@@ -269,7 +270,6 @@ CommandStreamReceiver &CommandQueue::selectCsrForBuiltinOperation(const CsrSelec
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if (!blitEnqueueAllowed(args)) {
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return getGpgpuCommandStreamReceiver();
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}
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bool preferBcs = true;
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aub_stream::EngineType preferredBcsEngineType = aub_stream::EngineType::NUM_ENGINES;
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switch (args.direction) {
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@@ -1142,11 +1142,15 @@ bool CommandQueue::blitEnqueueAllowed(const CsrSelectionArgs &args) const {
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bool CommandQueue::blitEnqueueImageAllowed(const size_t *origin, const size_t *region, const Image &image) const {
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const auto &hwInfo = device->getHardwareInfo();
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auto &productHelper = device->getProductHelper();
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auto releaseHelper = device->getDevice().getReleaseHelper();
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auto blitEnqueueImageAllowed = productHelper.isBlitterForImagesSupported();
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if (debugManager.flags.EnableBlitterForEnqueueImageOperations.get() != -1) {
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blitEnqueueImageAllowed = debugManager.flags.EnableBlitterForEnqueueImageOperations.get();
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}
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if (releaseHelper) {
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blitEnqueueImageAllowed &= !(Image::isDepthFormat(image.getImageFormat()) && !releaseHelper->isBlitImageAllowedForDepthFormat());
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}
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blitEnqueueImageAllowed &= !isMipMapped(image.getImageDesc());
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