mirror of
https://github.com/intel/compute-runtime.git
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refactor: Add GDI profiling
Resolves: NEO-9236 Related-To: NEO-10036 Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
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Compute-Runtime-Automation
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commit
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2018-2023 Intel Corporation
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* Copyright (C) 2018-2024 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -8,67 +8,73 @@
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#pragma once
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#include "shared/source/os_interface/os_library.h"
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#include "shared/source/os_interface/windows/d3dkmthk_wrapper.h"
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#include "shared/source/os_interface/windows/gdi_profiling.h"
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#include "shared/source/os_interface/windows/thk_wrapper.h"
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#include <memory>
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namespace NEO {
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#define DEFINE_THK_WRAPPER(TYPE, VAR) ThkWrapper<TYPE> VAR{this->profiler, #TYPE, this->gdiId++};
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class Gdi {
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uint32_t gdiId = 0;
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GdiProfiler profiler{};
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public:
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Gdi();
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MOCKABLE_VIRTUAL ~Gdi();
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ThkWrapper<IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid{};
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ThkWrapper<IN OUT D3DKMT_CREATEALLOCATION *> createAllocation{};
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ThkWrapper<IN OUT D3DKMT_CREATEALLOCATION *> createAllocation2{};
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DEFINE_THK_WRAPPER(IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *, openAdapterFromLuid);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation2);
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NTSTATUS(APIENTRY *shareObjects)
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(UINT cObjects, const D3DKMT_HANDLE *hObjects, POBJECT_ATTRIBUTES pObjectAttributes, DWORD dwDesiredAccess, HANDLE *phSharedNtHandle) = {};
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ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation{};
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ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2{};
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ThkWrapper<IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo{};
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ThkWrapper<IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter{};
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ThkWrapper<IN OUT D3DKMT_CREATEDEVICE *> createDevice{};
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ThkWrapper<IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice{};
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ThkWrapper<IN CONST D3DKMT_ESCAPE *> escape{};
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ThkWrapper<IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext{};
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ThkWrapper<IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext{};
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ThkWrapper<IN OUT D3DKMT_OPENRESOURCE *> openResource{};
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ThkWrapper<IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle{};
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ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo{};
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ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle{};
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ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject{};
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ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2{};
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ThkWrapper<IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject{};
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject{};
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ThkWrapper<IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject{};
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ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu{};
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu{};
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ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu{};
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ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu{};
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ThkWrapper<IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue{};
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ThkWrapper<IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue{};
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ThkWrapper<IN OUT D3DKMT_LOCK2 *> lock2{};
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ThkWrapper<IN CONST D3DKMT_UNLOCK2 *> unlock2{};
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ThkWrapper<IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress{};
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ThkWrapper<IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress{};
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ThkWrapper<IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress{};
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ThkWrapper<IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress{};
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ThkWrapper<IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand{};
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ThkWrapper<IN OUT D3DDDI_MAKERESIDENT *> makeResident{};
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ThkWrapper<IN D3DKMT_EVICT *> evict{};
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ThkWrapper<IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification{};
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ThkWrapper<IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification{};
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ThkWrapper<IN CONST D3DKMT_SETALLOCATIONPRIORITY *> setAllocationPriority{};
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ThkWrapper<IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *> setSchedulingPriority{};
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION *, destroyAllocation);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION2 *, destroyAllocation2);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_QUERYADAPTERINFO *, queryAdapterInfo);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_CLOSEADAPTER *, closeAdapter);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEDEVICE *, createDevice);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYDEVICE *, destroyDevice);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_ESCAPE *, escape);
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DEFINE_THK_WRAPPER(IN D3DKMT_CREATECONTEXTVIRTUAL *, createContext);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYCONTEXT *, destroyContext);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCE *, openResource);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *, openResourceFromNtHandle);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFO *, queryResourceInfo);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *, queryResourceInfoFromNtHandle);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *, createSynchronizationObject);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *, createSynchronizationObject2);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *, destroySynchronizationObject);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *, signalSynchronizationObject);
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DEFINE_THK_WRAPPER(IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *, waitForSynchronizationObject);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *, waitForSynchronizationObjectFromCpu);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *, signalSynchronizationObjectFromCpu);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *, waitForSynchronizationObjectFromGpu);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *, signalSynchronizationObjectFromGpu);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEPAGINGQUEUE *, createPagingQueue);
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DEFINE_THK_WRAPPER(IN OUT D3DDDI_DESTROYPAGINGQUEUE *, destroyPagingQueue);
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_LOCK2 *, lock2);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_UNLOCK2 *, unlock2);
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DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *, mapGpuVirtualAddress);
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DEFINE_THK_WRAPPER(IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *, reserveGpuVirtualAddress);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *, freeGpuVirtualAddress);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *, updateGpuVirtualAddress);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMAND *, submitCommand);
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DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAKERESIDENT *, makeResident);
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DEFINE_THK_WRAPPER(IN D3DKMT_EVICT *, evict);
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DEFINE_THK_WRAPPER(IN D3DKMT_REGISTERTRIMNOTIFICATION *, registerTrimNotification);
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DEFINE_THK_WRAPPER(IN D3DKMT_UNREGISTERTRIMNOTIFICATION *, unregisterTrimNotification);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETALLOCATIONPRIORITY *, setAllocationPriority);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *, setSchedulingPriority);
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// HW queue
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ThkWrapper<IN OUT D3DKMT_CREATEHWQUEUE *> createHwQueue{};
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ThkWrapper<IN CONST D3DKMT_DESTROYHWQUEUE *> destroyHwQueue{};
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ThkWrapper<IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *> submitCommandToHwQueue{};
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEHWQUEUE *, createHwQueue);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYHWQUEUE *, destroyHwQueue);
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DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *, submitCommandToHwQueue);
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// For debug purposes
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ThkWrapper<IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState{};
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DEFINE_THK_WRAPPER(IN OUT D3DKMT_GETDEVICESTATE *, getDeviceState);
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bool isInitialized() {
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return initialized;
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@@ -79,7 +85,7 @@ class Gdi {
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protected:
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OsLibrary *createGdiDLL();
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MOCKABLE_VIRTUAL bool getAllProcAddresses();
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std::unique_ptr<NEO::OsLibrary> gdiDll;
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std::unique_ptr<NEO::OsLibrary> gdiDll = nullptr;
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bool initialized = false;
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};
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} // namespace NEO
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