refactor: Add GDI profiling

Resolves: NEO-9236
Related-To: NEO-10036

Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
This commit is contained in:
Lukasz Jobczyk
2024-01-22 07:28:27 +00:00
committed by Compute-Runtime-Automation
parent 7bd33af394
commit 8d56f8fb6b
16 changed files with 203 additions and 189 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2018-2023 Intel Corporation
* Copyright (C) 2018-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
@@ -8,67 +8,73 @@
#pragma once
#include "shared/source/os_interface/os_library.h"
#include "shared/source/os_interface/windows/d3dkmthk_wrapper.h"
#include "shared/source/os_interface/windows/gdi_profiling.h"
#include "shared/source/os_interface/windows/thk_wrapper.h"
#include <memory>
namespace NEO {
#define DEFINE_THK_WRAPPER(TYPE, VAR) ThkWrapper<TYPE> VAR{this->profiler, #TYPE, this->gdiId++};
class Gdi {
uint32_t gdiId = 0;
GdiProfiler profiler{};
public:
Gdi();
MOCKABLE_VIRTUAL ~Gdi();
ThkWrapper<IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid{};
ThkWrapper<IN OUT D3DKMT_CREATEALLOCATION *> createAllocation{};
ThkWrapper<IN OUT D3DKMT_CREATEALLOCATION *> createAllocation2{};
DEFINE_THK_WRAPPER(IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *, openAdapterFromLuid);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation2);
NTSTATUS(APIENTRY *shareObjects)
(UINT cObjects, const D3DKMT_HANDLE *hObjects, POBJECT_ATTRIBUTES pObjectAttributes, DWORD dwDesiredAccess, HANDLE *phSharedNtHandle) = {};
ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation{};
ThkWrapper<IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2{};
ThkWrapper<IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo{};
ThkWrapper<IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter{};
ThkWrapper<IN OUT D3DKMT_CREATEDEVICE *> createDevice{};
ThkWrapper<IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice{};
ThkWrapper<IN CONST D3DKMT_ESCAPE *> escape{};
ThkWrapper<IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext{};
ThkWrapper<IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext{};
ThkWrapper<IN OUT D3DKMT_OPENRESOURCE *> openResource{};
ThkWrapper<IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle{};
ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo{};
ThkWrapper<IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle{};
ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject{};
ThkWrapper<IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2{};
ThkWrapper<IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject{};
ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject{};
ThkWrapper<IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject{};
ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu{};
ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu{};
ThkWrapper<IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu{};
ThkWrapper<IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu{};
ThkWrapper<IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue{};
ThkWrapper<IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue{};
ThkWrapper<IN OUT D3DKMT_LOCK2 *> lock2{};
ThkWrapper<IN CONST D3DKMT_UNLOCK2 *> unlock2{};
ThkWrapper<IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress{};
ThkWrapper<IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress{};
ThkWrapper<IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress{};
ThkWrapper<IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress{};
ThkWrapper<IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand{};
ThkWrapper<IN OUT D3DDDI_MAKERESIDENT *> makeResident{};
ThkWrapper<IN D3DKMT_EVICT *> evict{};
ThkWrapper<IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification{};
ThkWrapper<IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification{};
ThkWrapper<IN CONST D3DKMT_SETALLOCATIONPRIORITY *> setAllocationPriority{};
ThkWrapper<IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *> setSchedulingPriority{};
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION *, destroyAllocation);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION2 *, destroyAllocation2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_QUERYADAPTERINFO *, queryAdapterInfo);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_CLOSEADAPTER *, closeAdapter);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEDEVICE *, createDevice);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYDEVICE *, destroyDevice);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_ESCAPE *, escape);
DEFINE_THK_WRAPPER(IN D3DKMT_CREATECONTEXTVIRTUAL *, createContext);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYCONTEXT *, destroyContext);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCE *, openResource);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *, openResourceFromNtHandle);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFO *, queryResourceInfo);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *, queryResourceInfoFromNtHandle);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *, createSynchronizationObject);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *, createSynchronizationObject2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *, destroySynchronizationObject);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *, signalSynchronizationObject);
DEFINE_THK_WRAPPER(IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *, waitForSynchronizationObject);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *, waitForSynchronizationObjectFromCpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *, signalSynchronizationObjectFromCpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *, waitForSynchronizationObjectFromGpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *, signalSynchronizationObjectFromGpu);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEPAGINGQUEUE *, createPagingQueue);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_DESTROYPAGINGQUEUE *, destroyPagingQueue);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_LOCK2 *, lock2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_UNLOCK2 *, unlock2);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *, mapGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *, reserveGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *, freeGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *, updateGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMAND *, submitCommand);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAKERESIDENT *, makeResident);
DEFINE_THK_WRAPPER(IN D3DKMT_EVICT *, evict);
DEFINE_THK_WRAPPER(IN D3DKMT_REGISTERTRIMNOTIFICATION *, registerTrimNotification);
DEFINE_THK_WRAPPER(IN D3DKMT_UNREGISTERTRIMNOTIFICATION *, unregisterTrimNotification);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETALLOCATIONPRIORITY *, setAllocationPriority);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *, setSchedulingPriority);
// HW queue
ThkWrapper<IN OUT D3DKMT_CREATEHWQUEUE *> createHwQueue{};
ThkWrapper<IN CONST D3DKMT_DESTROYHWQUEUE *> destroyHwQueue{};
ThkWrapper<IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *> submitCommandToHwQueue{};
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEHWQUEUE *, createHwQueue);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYHWQUEUE *, destroyHwQueue);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *, submitCommandToHwQueue);
// For debug purposes
ThkWrapper<IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState{};
DEFINE_THK_WRAPPER(IN OUT D3DKMT_GETDEVICESTATE *, getDeviceState);
bool isInitialized() {
return initialized;
@@ -79,7 +85,7 @@ class Gdi {
protected:
OsLibrary *createGdiDLL();
MOCKABLE_VIRTUAL bool getAllProcAddresses();
std::unique_ptr<NEO::OsLibrary> gdiDll;
std::unique_ptr<NEO::OsLibrary> gdiDll = nullptr;
bool initialized = false;
};
} // namespace NEO