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refactor: remove not needed volatile
Related-To: NEO-10767 Signed-off-by: Kamil Kopryk <kamil.kopryk@intel.com>
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Compute-Runtime-Automation
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2018-2021 Intel Corporation
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* Copyright (C) 2018-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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@@ -19,7 +19,7 @@ struct MonitoredFence {
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D3DKMT_HANDLE fenceHandle = 0;
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D3DGPU_VIRTUAL_ADDRESS gpuAddress = 0;
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volatile uint64_t *cpuAddress = nullptr;
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volatile uint64_t currentFenceValue = 0;
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uint64_t currentFenceValue = 0;
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uint64_t lastSubmittedFence = 0;
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};
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