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Add toggle for enabling indirect access
Change-Id: I35d3e1580cd51fea5f6b139d524737e400f6e1bc Signed-off: Jaime Arteaga <jaime.a.arteaga.molina@intel.com>
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@@ -200,6 +200,7 @@ DECLARE_DEBUG_VARIABLE(int32_t, ForceLocalMemoryAccessMode, -1, "-1: don't overr
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DECLARE_DEBUG_VARIABLE(int32_t, ForceUserptrAlignment, -1, "-1: no force (4kb), >0: n kb alignment")
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DECLARE_DEBUG_VARIABLE(int64_t, ForceSystemMemoryPlacement, 0, "0: default, >0: (bitmask) for given Graphics Allocation Type, force system memory placement")
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DECLARE_DEBUG_VARIABLE(int64_t, ForceNonSystemMemoryPlacement, 0, "0: default, >0: (bitmask) for given Graphics Allocation Type, force non-system memory placement")
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DECLARE_DEBUG_VARIABLE(int64_t, DisableIndirectAccess, -1, "0: default, 0: Indirect access for L0 kernels is enabled, 1: Indirect is disabled")
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DECLARE_DEBUG_VARIABLE(bool, UseMaxSimdSizeToDeduceMaxWorkgroupSize, false, "With this flag on, max workgroup size is deduced using SIMD32 instead of SIMD8, this causes the max wkg size to be 4 times bigger")
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DECLARE_DEBUG_VARIABLE(bool, ReturnRawGpuTimestamps, false, "Driver returns raw GPU tiemstamps instead of calculated ones.")
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DECLARE_DEBUG_VARIABLE(bool, ForcePerDssBackedBufferProgramming, false, "Always program per-DSS memory backed buffer in preamble")
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